1. f7b8b8a Add wrapBackendTextureAsRenderTarget API by ericrk · 9 years ago
  2. f47b9a3 Allow client to force an SkImage snapshot to be unique (and uniquely own its backing store). by bsalomon · 9 years ago
  3. 8179341 add ability to get FBO ID to Surface by joshualitt · 9 years ago
  4. fa5e68e add getTextureHandle to SkSurface by reed · 9 years ago
  5. 2766c00 remove SkInstCnt by mtklein · 9 years ago
  6. 9572a10 don't use accessBitmap by reed · 9 years ago
  7. 7831a4b Update more directories under src/ to follow C++11 style rule for {virtual,override}. by tfarina · 9 years ago
  8. 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 10 years ago
  9. eaaaf0b Take budgeted param when snapping new image. by bsalomon · 10 years ago
  10. afe3005 Require budget decision when creating a RenderTarget SkSurface. by bsalomon · 10 years ago
  11. 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
  12. 7b9e8a4 Apply the layer's image filter to the hoisted image by robertphillips · 10 years ago