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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
f7b8b8affec91fcfab0d79199e466c16c254fe56
/
src
/
image
/
SkSurface_Gpu.h
f7b8b8a
Add wrapBackendTextureAsRenderTarget API
by ericrk
· 9 years ago
f47b9a3
Allow client to force an SkImage snapshot to be unique (and uniquely own its backing store).
by bsalomon
· 9 years ago
8179341
add ability to get FBO ID to Surface
by joshualitt
· 9 years ago
fa5e68e
add getTextureHandle to SkSurface
by reed
· 9 years ago
2766c00
remove SkInstCnt
by mtklein
· 9 years ago
9572a10
don't use accessBitmap
by reed
· 9 years ago
7831a4b
Update more directories under src/ to follow C++11 style rule for {virtual,override}.
by tfarina
· 9 years ago
36352bf
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
by mtklein
· 10 years ago
eaaaf0b
Take budgeted param when snapping new image.
by bsalomon
· 10 years ago
afe3005
Require budget decision when creating a RenderTarget SkSurface.
by bsalomon
· 10 years ago
72c9faa
Fix up all the easy virtual ... SK_OVERRIDE cases.
by mtklein
· 10 years ago
7b9e8a4
Apply the layer's image filter to the hoisted image
by robertphillips
· 10 years ago