1. b70beea ccpr: Blacklist Bay Trail and Sandybridge on Mesa by Chris Dalton · 6 years ago
  2. 1c1391c ccpr: Blacklist Sandy Bridge by Chris Dalton · 6 years ago
  3. 108bb23 Reland "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors." by Greg Daniel · 6 years ago
  4. 34aa059 Revert "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors." by Ethan Nicholas · 6 years ago
  5. ff2181e Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors. by Greg Daniel · 6 years ago
  6. 1214be9 Don't use geometry shaders on older Adreno chips by Chris Dalton · 6 years ago
  7. da2b9f3 Add Gr enums and version parsing for SwiftShader by Kevin Lubick · 6 years ago
  8. da40cd2 Add glFlush workaround for instanced draws on Skylake by Chris Dalton · 6 years ago
  9. 4470e34 Avoid calling glGetString(GL_EXTENSIONS) on core profiles by Brian Salomon · 7 years ago
  10. 9a544bc Stop using clear-as-draw workaround on newer Intel drivers on macOS by Brian Salomon · 7 years ago
  11. 0090ef6 Don't use gl_FragCoord on legacy Tegra hardware by Chris Dalton · 7 years ago
  12. a6a3df7 Move GrPixelConfig to GrTypesPriv by Brian Salomon · 7 years ago
  13. 5fba7ad Support GL_RGB textures and render targets. by Brian Salomon · 7 years ago
  14. 8a3f55c Revert "Improve handling of GrPixelConfig in GrBackendTex/RT ctors" by Greg Daniel · 7 years ago
  15. 7d2b16a Improve handling of GrPixelConfig in GrBackendTex/RT ctors by Greg Daniel · 7 years ago
  16. 0a94e4c ccpr: Blacklist vertex shaders on ANGLE/Skylake by Chris Dalton · 7 years ago
  17. e7d8da4 Add support for internal gl format in GrGLTextureInfo by Greg Daniel · 7 years ago
  18. 2501917 Add GalliumLLVM GrGLRenderer and fix alpha8 renderability by Greg Daniel · 7 years ago
  19. dbfecd0 Re-land unit test for clear bug (w/ AMD work-arounds) by Robert Phillips · 7 years ago
  20. 4a6a732 CCPR: Blacklist intel 4xxx and 6xxx by Chris Dalton · 7 years ago
  21. a2fd62a Use draws instead of clears on Macs w/ Intel Iris Pro GPUs by Robert Phillips · 7 years ago
  22. 266ef6d Use clear-as-draw workaround on Ivy Bridge/ANGLE D3D11. by Brian Salomon · 7 years ago
  23. 81e7bf8 Update gpu caps for valid sample counts. by Greg Daniel · 7 years ago
  24. b52fa02 Limit Adreno 4xx stencil clear workaround to older drivers by Brian Salomon · 7 years ago
  25. bc71274 Disable single channel renderability for ANGLE ES2 by Robert Phillips · 7 years ago
  26. ac1e496 Workaround Mali static analysis bug by Brian Osman · 7 years ago
  27. 028a9a5 Workaround for Intel 6xxx clear to opaque black bug by Brian Salomon · 7 years ago
  28. 7517e45 Disable framebuffer fetch on the Adreno5xx devices. by egdaniel · 8 years ago
  29. 131ff13 Switch to a whitelist for manual mip-map generation by brianosman · 8 years ago
  30. 93a379b Separate user and raw stencil settings by cdalton · 8 years ago
  31. e19aecd Revert of Separate user and raw stencil settings (patchset #8 id:140001 of https://codereview.chromium.org/1962243002/ ) by robertphillips · 8 years ago
  32. 12dbb39 Separate user and raw stencil settings by cdalton · 8 years ago
  33. 4017007 Fix unit test crash caused by OSMesa not supporting rendering to GL_ALPHA8 by bsalomon · 8 years ago
  34. dec2943 Remove the GrGLInterface callback mechanism. by bsalomon · 9 years ago
  35. 7354a4b Avoid pixel GPU readback in saveLayerWithPickup by robertphillips · 9 years ago
  36. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
  37. 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
  38. 88c7b98 Make ANGLE perf decisions be runtime rather than compile time by bsalomon · 9 years ago
  39. 1dd0542 Review URL: https://codereview.chromium.org/1166513002 by cdalton · 9 years ago
  40. 1acea86 Begin tracking driver info in GrGLContextInfo by cdalton · 9 years ago
  41. a8fcea0 Limit clear as draw workaround to Adreno 3xx. by bsalomon · 10 years ago
  42. 17168df Use texture size to determine precision of texture coord varyings. by bsalomon · 10 years ago
  43. 63b2196 Workaround for PowerVR clear issue. by bsalomon · 10 years ago
  44. 38406c8 Cleanup: Go with SkDebugf instead of GrPrintf. by tfarina · 10 years ago
  45. ccdaa04 Separate GL path rendering state from GrGpuGL to GrGLPathRendering by kkinnunen · 10 years ago
  46. e904c09 Fix alpha textures in NV ES3 contexts on Windows. by bsalomon · 10 years ago
  47. f4e67e3 Fail to create GrContext when we get a NULL for a GL/GLSL version string by commit-bot@chromium.org · 10 years ago
  48. 6dee875 Add workaround for Xoom crashing after discard removed from shader. by commit-bot@chromium.org · 11 years ago
  49. c72425a Move GrGLInterface function pointers into a nested struct by commit-bot@chromium.org · 11 years ago
  50. 9e90aed Rename GrGLBinding->GrGLStandard, no longer a bitfield by commit-bot@chromium.org · 11 years ago
  51. c9424b8 Don't check if shaders compile or program links in release Chromium by commit-bot@chromium.org · 11 years ago
  52. 0694ea7 Fix to allow ovals GM to finish on N7 by commit-bot@chromium.org · 11 years ago
  53. 215a682 Add getGLMatrix method to MatrixState by commit-bot@chromium.org · 11 years ago
  54. 7a434a2 Recognize that ES3 supports texture storage. Add workaround for apparent Adreno bug. by commit-bot@chromium.org · 11 years ago
  55. 3323c4d Revert "Changed rules about sized internal formats on GLES3." by bsalomon@google.com · 11 years ago
  56. c0b9b20 Changed rules about sized internal formats on GLES3. by commit-bot@chromium.org · 11 years ago
  57. 459104c Add MESA detection to GrContextInfo and use to decide whether to use GL_ALPHA or GL_RED. by commit-bot@chromium.org · 11 years ago
  58. 1744f97 Use glGetStringi to get extensions when available. by bsalomon@google.com · 12 years ago
  59. 3012ded Enable cpu-array dynamic vertex data on SGX. by bsalomon@google.com · 12 years ago
  60. 96966a5 Use CPU arrays for dynamic indices/vertices on ARM GPUs. by bsalomon@google.com · 12 years ago
  61. 0b1e481 Add vendor to context info. by bsalomon@google.com · 12 years ago
  62. 2717d56 move more stuff that should be private out from GrGLConfig.h by bsalomon@google.com · 12 years ago
  63. 91bcc94 Make GrGLDefines.h be a private header by bsalomon@google.com · 12 years ago
  64. 68288c2 remove incorrect include by bsalomon@google.com · 12 years ago
  65. 9c1f1ac Move function decls and macros out of public headers that are meant for internal use. by bsalomon@google.com · 12 years ago