- db0ec08 Move GrPathRenderer and GrPathRendererChain to skgpu::v1 namespace by Robert Phillips · 3 years, 3 months ago
- 43e70f1 Move 2 path renderers to skgpu::v1 namespace by Robert Phillips · 3 years, 3 months ago
- 41ebbd7 Move triangulators and tessellators into gpu/geometry by Robert Phillips · 3 years, 3 months ago
- 1a2e7de Update tests for a V1-only skgpu::v1::SurfaceDrawContext by Robert Phillips · 3 years, 3 months ago
- 4dca831 Rename GrSurfaceDrawContext to skgpu::v1::SurfaceDrawContext by Robert Phillips · 3 years, 3 months ago
- 7cef678 Change architecture #defines to be SK_GPU_V1 and SK_GPU_V2 by Robert Phillips · 3 years, 4 months ago
- 3674f58 Make GrPathRenderer and all derived class be OGA-only by Robert Phillips · 3 years, 5 months ago
- f5b87f9 Make SkSurfaceProps non-optional for SDCs and SkSpecialImages by Chris Dalton · 3 years, 7 months ago
- 12a7558 GrFPArgs no longer needs sampling by Mike Reed · 3 years, 8 months ago
- 330cfa4 Make GrTriangulator immutable by Chris Dalton · 3 years, 9 months ago
- 8a42b09 Update GrInnerFanTriangulator to use an existing SkArenaAlloc by Chris Dalton · 3 years, 10 months ago
- e465205 Remove the offthread triangulation from GrPathTessellateOp by Chris Dalton · 3 years, 10 months ago
- 5ec2238 Simplify common case of linear filtering with no mips by Mike Reed · 3 years, 10 months ago
- 68b8bd5 Add GrTriangulator::TriangulateInnerPolygons by Chris Dalton · 3 years, 10 months ago
- 52130b0 Pass samplingoptions to GrArgs by Mike Reed · 3 years, 10 months ago
- 1aa1f5f whole-word replace renderTargetContext with surfaceDrawContext by Brian Salomon · 3 years, 11 months ago
- eebe735 GrRenderTargetContext->GrSurfaceDrawContext by Brian Salomon · 4 years ago
- a069304 Rename GrContextPriv to GrDirectContextPriv by Adlai Holler · 4 years, 1 month ago
- 58adb34 Update more tests to use the GrDirectContext/GrRecordingContext pair by Robert Phillips · 4 years, 4 months ago
- 5933d7d Update GrPaint APIs to reflect lack of multiple color processors. by John Stiles · 4 years, 4 months ago
- 7e67dca Rename GrMipMapped GrMipmapped by Brian Salomon · 4 years, 4 months ago
- 6d344c3 Update unit tests to accept GrDirectContext by Robert Phillips · 4 years, 4 months ago
- 7c12e28 Reland "GrClips provided as pointers to GrRTC" by Michael Ludwig · 4 years, 5 months ago
- 074414f Revert "GrClips provided as pointers to GrRTC" by Weston Tracey · 4 years, 5 months ago
- 226b689 GrClips provided as pointers to GrRTC by Michael Ludwig · 4 years, 5 months ago
- 1f60733 Revert "Revert "move onto new factories for SkMatrix"" by Mike Reed · 4 years, 6 months ago
- c80ee45 Revert "move onto new factories for SkMatrix" by Mike Reed · 4 years, 6 months ago
- 046c2b7 move onto new factories for SkMatrix by Mike Reed · 4 years, 6 months ago
- 0a2464f Update internal skia uses to use flushAndSubmit and submit calls. by Greg Daniel · 4 years, 6 months ago
- 449b115 Plumb SkMatrixProvider throughout Ganesh by Brian Osman · 4 years, 7 months ago
- 2686d69 Reland "Rename GrShape to GrStyledShape" by Michael Ludwig · 4 years, 7 months ago
- 73b86c1 Revert "Rename GrShape to GrStyledShape" by Michael Ludwig · 4 years, 7 months ago
- f3f08af Rename GrShape to GrStyledShape by Michael Ludwig · 4 years, 7 months ago
- 07e5b8f Rename TessellatingPathRendererTests.cpp -> "Triangulating" by Chris Dalton · 4 years, 7 months ago[Renamed from tests/TessellatingPathRendererTests.cpp]
- 17dc418 Rename CPU tessellation to "triangulation" by Chris Dalton · 4 years, 8 months ago
- e20fcad Reland "Move makeDeferredRenderTargetContext calls to factory on RTC." by Greg Daniel · 4 years, 10 months ago
- a4f207e Revert "Move makeDeferredRenderTargetContext calls to factory on RTC." by Jim Van Verth · 4 years, 10 months ago
- 1c16b43 Move makeDeferredRenderTargetContext calls to factory on RTC. by Greg Daniel · 4 years, 10 months ago
- 4bc0c1f Rename GrColorSpaceInfo -> GrColorInfo by Brian Salomon · 5 years ago
- bf6b979 GrSurfaceContext not ref counted. by Brian Salomon · 5 years ago
- 27ae52c Make deferred render target context without config or format by Brian Salomon · 5 years ago
- bd3d8d3 Remove GrPixelConfig from GrColorSpaceInfo. by Brian Salomon · 5 years ago
- d628747 Make GrColorSpaceInfo store GrColorType. by Brian Salomon · 5 years ago
- e7499c7 GrColorSpaceInfo stores SkAlphaType. by Brian Salomon · 5 years ago
- 6ce447a Eliminate mixed samples as an FBO type or AA type by Chris Dalton · 5 years ago
- 9b7f143 GrTessellator: fix for intersections returning non-finite points. by Stephen White · 5 years ago
- 663afe5 Move GrPathUtils, GrRect, and GrShape into src/gpu/geometry/ by Michael Ludwig · 5 years ago
- b67b235 GrTessellator: always rewind to edge top when splitting. by Stephen White · 5 years ago
- 8a3c059 GrTessellator: fix event creation for dead boundary edges. by Stephen White · 5 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 6 years ago
- fae8fce Use SkTileMode instead of nested enum by Mike Reed · 6 years ago
- 09e5689 Replace GrAAType with flags for path renderers by Chris Dalton · 6 years ago
- 9da87e0 Rename GrContext::contextPriv to priv by Robert Phillips · 6 years ago
- c9b7c72 two pass convexity by Cary Clark · 6 years ago
- 4065d45 Reland "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
- d7157b2 Revert "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
- 2f9a5ea Reland "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
- 919c9e7 Revert "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
- 51b1c12 Have a GrBackendFormat be stored on gpu proxies. by Greg Daniel · 6 years ago
- d26b4d8 GrTessellator: fix for collinear edge merging. by Stephen White · 6 years ago
- 71ed661 GrTessellator: collinear edges during sanitize. by Stephen White · 6 years ago
- 1c5fd18 GrTessellator: missing intersection rewind fix. by Stephen White · 6 years ago
- 653f42f Deinline some GrPathRenderer method and one GrDrawingMananger method. by Brian Salomon · 6 years ago
- 24289e0 GrTessellator: handle three consecutive collinear edges. by Stephen White · 6 years ago
- a898f04 Revert "GrTessellator: handle three consecutive collinear edges." by Mike Klein · 6 years ago
- 26bb0e6 GrTessellator: handle three consecutive collinear edges. by Stephen White · 6 years ago
- 3de40f8 GrTessellator: handle collinear final vertex. by Stephen White · 6 years ago
- 13f3d8d GrTessellator: avoid split with zero primary and out-of-range secondary. by Stephen White · 6 years ago
- 89042d5 GrTessellator: catch missing intersections. by Stephen White · 6 years ago
- e62999f GrTessellator: yet another out-of-range splitting fix. by Stephen White · 6 years ago
- c7ad40f Remove SK_SUPPORT_GPU checks in tool-only code by Brian Osman · 6 years ago
- 53a0298 GrTessellator: fix for ping-pong split fuzzer hang. by Stephen White · 6 years ago
- bfe9598 Revert "GrTessellator: fix for ping-pong split fuzzer hang." by Ravi Mistry · 6 years ago
- bfb2a05 GrTessellator: fix for ping-pong split fuzzer hang. by Stephen White · 6 years ago
- 7b37694 GrTessellator: fix crash on merging a dead edge. by Stephen White · 6 years ago
- ec79c39 GrTessellator: fix for zombie edge fuzzer crash. by Stephen White · 6 years ago
- c6c5ead Reland "Fix handling of MaskFilter matrices" by Florin Malita · 7 years ago
- c64ee20 Revert "Fix handling of MaskFilter matrices" by Robert Phillips · 7 years ago
- 2097fd0 Fix handling of MaskFilter matrices by Florin Malita · 7 years ago
- ea49523 GrTessellator: fix for points that become infinite on stroking. by Stephen White · 7 years ago
- 20010e8 Reland "GrTessellator: hang fix." by Stephen White · 7 years ago
- f259030 Revert "GrTessellator: hang fix." by Mike Klein · 7 years ago
- 050c867 GrTessellator: hang fix. by Stephen White · 7 years ago
- 0c4b7b1 Move internal calls from GrContext to GrContextPriv by Robert Phillips · 7 years ago
- f44cb48 Fix unit tests that were causes vulkan unitialized memory warnings in validation by Greg Daniel · 7 years ago
- bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
- 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
- 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
- 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
- d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 7 years ago
- c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 7 years ago
- 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 7 years ago
- e3429e6 rename inner AsFPArgs to stand-alone GrFPArgs by Mike Reed · 7 years ago
- e40c361 GrTessellator: set a cap on quadratic linearization. by Stephen White · 7 years ago
- f470b7e GrTessellator: fix for assert on bevelling. by Stephen White · 7 years ago
- 94b7e54 GrTessellator: fix for points which become non-finite on AA stroking. by Stephen White · 7 years ago
- e260c46 GrTessellator: implement straight skeleton, phase 2. by Stephen White · 7 years ago
- 45d6303 Have mip status match surface when snapping image from wrapped object by Greg Daniel · 7 years ago
- 4cbb6e6 Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter. by Brian Salomon · 7 years ago
- db91c6e Improve heuristics for when to use ccpr by Chris Dalton · 7 years ago