1. fa1e8a7 Add sRGB texture support. by jvanverth · 10 years ago
  2. 080e673 Add XP to handle the cases where we disable color write. by egdaniel · 10 years ago
  3. 91f8e7f Initialize wrapped render target wrap status correctly by kkinnunen · 10 years ago
  4. 290c09b initial changes to add local matrix to primitive processor by joshualitt · 10 years ago
  5. 309d4d5 Remove GrCoordTransform::kPosition_CoordSet by bsalomon · 10 years ago
  6. 16b2789 Change to create device coord coordset by joshualitt · 10 years ago
  7. 1334c21 One more pass at getting half float texture configs correct. by jvanverth · 10 years ago
  8. 3e79124 Stop creating GrODS for stencilPath commands. by bsalomon · 10 years ago
  9. f72b752 Re-enable default sized formats, handling BGRA exception. by jvanverth · 10 years ago
  10. 1f78c0a Stop calling flushGLState in onStencilPath by bsalomon · 10 years ago
  11. e1869ca Revert using sized formats for everything except ES 2.0. by jvanverth · 10 years ago
  12. d95263c Remove GrGpu::flushGraphicsState by bsalomon · 10 years ago
  13. 3f801cb Change desktop and ES 3.0 to always use sized internal texture formats. by jvanverth · 10 years ago
  14. 29097f9 Rename GrGpuGL_program.cpp to GrGLGpuProgramCache.cpp by bsalomon · 10 years ago
  15. 861e103 Rename GrGpuGL to GrGLGpu for consistency by bsalomon · 10 years ago
  16. bdd22a3 Revert of Change desktop and ES 3.0 to always use sized internal texture formats. (patchset #2 id:20001 of https://codereview.chromium.org/806943002/) by jvanverth · 10 years ago
  17. bc02bf0 Change desktop and ES 3.0 to always use sized internal texture formats. by jvanverth · 10 years ago
  18. 9b98932 This change will ultimately pull uniform color, and to a much lesser degree uniform coverage, into GPs. There are still some loose ends because drawstate has the ability to override the GP, but fixing these cleanly will have to wait until we have deferred geometry in place and can make attribute / uniform decisions on the fly. by joshualitt · 10 years ago
  19. bc3d0de Move all non-program cache functions out of GrGpuGL_program.cpp by bsalomon · 10 years ago
  20. 912ed6e Cleanup: Mark some overridden methods with 'SK_OVERRIDE'. by tfarina · 10 years ago
  21. 9880607 Even more win64 warning fixes by bsalomon · 10 years ago
  22. ef3fcd8 More win64 warning fixes by bsalomon · 10 years ago
  23. a60b2ea Fix float and half float support on mobile. by jvanverth · 10 years ago
  24. ccb328d Fix some win64 warnings. by bsalomon · 10 years ago
  25. c230414 Create xfer processor backend. by egdaniel · 10 years ago
  26. 2947382 Revert of Create xfer processor backend. (patchset #6 id:100001 of https://codereview.chromium.org/764643004/) by joshualitt · 10 years ago
  27. bd528cd fix for chrome bug with sub pixel hairlines by joshualitt · 10 years ago
  28. 4dffc94 Create xfer processor backend. by egdaniel · 10 years ago
  29. 9a0c7ab Skia: Track the fIsWrapped separately so that we delete correctly by hendrikw · 10 years ago
  30. 6dd1739 Fix for alpha textures on Nexus 6. by jvanverth · 10 years ago
  31. 06194c5 Don't call GetShaderPrecisionFormat for geometry shaders. by bsalomon · 10 years ago
  32. 54a57f5 Use GrCoordTransform precision to set uniform matrix precision by bsalomon · 10 years ago
  33. 422f56f Make addUniform take a precision by bsalomon · 10 years ago
  34. c0bd648 Move shader precision out of GrShaderVar by bsalomon · 10 years ago
  35. 17168df Use texture size to determine precision of texture coord varyings. by bsalomon · 10 years ago
  36. 28f9c60 Add support for half float alpha textures. by jvanverth · 10 years ago
  37. c92aadc clean up default precision handling by bsalomon · 10 years ago
  38. eb2a676 Remove backend factories by joshualitt · 10 years ago
  39. 87f48d9 create and thread batch tracker object by joshualitt · 10 years ago
  40. dafa4d0 move program descriptor generation to flush by joshualitt · 10 years ago
  41. f78c60c Revert of move program descriptor generation to flush (patchset #7 id:120001 of https://codereview.chromium.org/777673003/) by joshualitt · 10 years ago
  42. 841a6b5 Revert of create and thread batch tracker object (patchset #9 id:160001 of https://codereview.chromium.org/772513002/) by joshualitt · 10 years ago
  43. c3a6eb2 create and thread batch tracker object by joshualitt · 10 years ago
  44. 829e1b8 move program descriptor generation to flush by joshualitt · 10 years ago
  45. 4de8a4d Remove guard on and enable vertexAttrib function pts on GrGLInterface. by egdaniel · 10 years ago
  46. ee64d6e Add glGetShaderPrecisionFormat by bsalomon · 10 years ago
  47. 378092f Add XferProcessor factory in GrPaint and GrDrawState. by egdaniel · 10 years ago
  48. 2dd1ae0 First step to moving vertex attributes to the geometryProcessor by joshualitt · 10 years ago
  49. a0d5ad7 skia: Prevent GL_RED from being used with MESA by hendrikw · 10 years ago
  50. bb25e44 Add extra safety check to the EGL context setup. by joakim.landberg · 10 years ago
  51. f90a02b some cleanup around GrGpu/GrDrawTarget copySurface by bsalomon · 10 years ago
  52. 8ee4e60 Revert of some cleanup around GrGpu/GrDrawTarget copySurface (patchset #3 id:40001 of https://codereview.chromium.org/749903003/) by bsalomon · 10 years ago
  53. c67870c Update effect key for descriptor to not record offsets. by egdaniel · 10 years ago
  54. e9aa5dc some cleanup around GrGpu/GrDrawTarget copySurface by bsalomon · 10 years ago
  55. 267ce48 remove proc key by joshualitt · 10 years ago
  56. 55b24af Add IndexType parameter to GrDrawTarget::drawPaths by cdalton · 10 years ago
  57. 74d80eb Remove unnessary check to skip drawing. by egdaniel · 10 years ago
  58. a2c2323 Remove GrSurface::isSameAs by bsalomon · 10 years ago
  59. 10e23ca Use scratch keys for stencil buffers. by bsalomon · 10 years ago
  60. 19cd0f1 Revert "Use scratch keys for stencil buffers." by bsalomon · 10 years ago
  61. 612e926 Revert of Revert of Add gpu support for Apple specific 'Vertex Arrays' functions (patchset #1 id:1 of https://codereview.chromium.org/750973003/) by tomhudson · 10 years ago
  62. 55fe3d7 Revert of Add gpu support for Apple specific 'Vertex Arrays' functions (patchset #2 id:20001 of https://codereview.chromium.org/754653002/) by tomhudson · 10 years ago
  63. af000f4 Add gpu support for Apple specific 'Vertex Arrays' functions by paraboul · 10 years ago
  64. 91175f1 Use scratch keys for stencil buffers. by bsalomon · 10 years ago
  65. 9176e2c dstCopy on optdrawstate by joshualitt · 10 years ago
  66. e097be5 Implement conics for NVPR by kkinnunen · 10 years ago
  67. 04ddf89 Small cleanups after GrDrawState/GrOptDrawState base class elimination. by bsalomon · 10 years ago
  68. 54e0c12 scissor state on optstate by joshualitt · 10 years ago
  69. ae59b77 Create GrOptDrawState before recording draw in GrInOrderDrawBuffer by bsalomon · 10 years ago
  70. ec03a46 Add processor name to comment when printing out shaders. by egdaniel · 10 years ago
  71. 7eb8c7b drawinfo carries bufferinfo by joshualitt · 10 years ago
  72. 542ecbb Remove unused NVPR related GL tokens by kkinnunen · 10 years ago
  73. 9853cce Drawstate on stack by joshualitt · 10 years ago
  74. 12299ab Make GrResourceCache2 responsible for calling release, abandon, and ~. by bsalomon · 10 years ago
  75. 082a462 Move WGL header from include to src by djsollen · 10 years ago
  76. e454521 Cleanup GrContextFactory and make it's subclasses private by djsollen · 10 years ago
  77. 69ed47f Make GrGpuResource::gpuMemorySize non-virtual w/ onGpuMemorySize virtual impl by bsalomon · 10 years ago
  78. 4dd9988 remove separate color from coverage by joshualitt · 10 years ago
  79. d53a827 Snap optdrawstate in inorder draw buffer and pass into gpu by joshualitt · 10 years ago
  80. 4973d9d Default geometry processor by joshualitt · 10 years ago
  81. 4b68ec0 simple cl to cleanup friends in GrGpu by joshualitt · 10 years ago
  82. f4e5e33 cleaning up geometry handling in gpu by joshualitt · 10 years ago
  83. ee0ea3f Revert of Default geometry processor (patchset #9 id:160001 of https://codereview.chromium.org/678953002/) by joshualitt · 10 years ago
  84. ff34307 Default geometry processor by joshualitt · 10 years ago
  85. 32f80ca Mesa ES 3.0 requires sized internal formats by derekf · 10 years ago
  86. 3322fa4 Refactor DrawTarget and GPU to be independent by joshualitt · 10 years ago
  87. 2c93efe Clip in grdrawtarget by joshualitt · 10 years ago
  88. e27065a Send coverage VA as floats instead of bytes NOTREECHECKS=True by egdaniel · 10 years ago
  89. 63b2196 Workaround for PowerVR clear issue. by bsalomon · 10 years ago
  90. d1aa8ff removing setVertexArraySource from drawtarget by joshualitt · 10 years ago
  91. a702415 Temporary fix to remove drawrect call from GpuGL by joshualitt · 10 years ago
  92. a6ca5a0 Detect Mesa OpenGL ES by derekf · 10 years ago
  93. 89c6298 Don't allow renderTarget==NULL to GrContext::clear() and friends. by bsalomon · 10 years ago
  94. bcaefb0 Remove GrGLTexID by bsalomon · 10 years ago
  95. 37b4d86 Force input coverage to be only a byte in gpu shaders. by egdaniel · 10 years ago
  96. 37dd331 Add class GrGLTextureRenderTarget for GL texture/rendertarget objects by bsalomon · 10 years ago
  97. a393127 Revert of Temporary fix to remove drawrect call from GpuGL (patchset #6 id:90005 of https://codereview.chromium.org/694933002/) by joshualitt · 10 years ago
  98. d4a5c20 Temporary fix to remove drawrect call from GpuGL by joshualitt · 10 years ago
  99. 92e496f Beginning to refactor nvpr code by joshualitt · 10 years ago
  100. 38406c8 Cleanup: Go with SkDebugf instead of GrPrintf. by tfarina · 10 years ago