- fa9a083 Remove unnecessary Blocks from the inliner. by John Stiles · 4 years, 1 month ago
- 6ea387e Enable GrTessellationPathRenderer by default by Chris Dalton · 4 years, 1 month ago
- 7b92044 Replace inliner do-while loops with for loops. by John Stiles · 4 years, 1 month ago
- e2f6245 Revert "[svg] Absolute positioning support for text" by Derek Sollenberger · 4 years, 1 month ago
- 0a442b7 New SkSL code generator that emits directly to skvm by Brian Osman · 4 years, 2 months ago
- a07338f Add support for outerProduct in SPIR-V. by John Stiles · 4 years, 1 month ago
- 8298f6d Fix 4x4 outerProduct, and add unit tests. by John Stiles · 4 years, 1 month ago
- a868220 Fix shadow directional light bounds. by Jim Van Verth · 4 years, 1 month ago
- dc3332a Stash m44 by Mike Reed · 4 years, 1 month ago
- febb1b8 [svg] Absolute positioning support for text by Florin Malita · 4 years, 1 month ago
- aacc9f72 Handle vulkan copies correctly when using resolve attachments. by Greg Daniel · 4 years, 1 month ago
- 6bd4d1c Android: Build skia on top of libicu.so by Victor Chang · 4 years, 2 months ago
- 860d01c Idea: implement drawImageNine by calling drawImageLattice by Mike Reed · 4 years, 1 month ago
- ed4108e Revert "Revert "Reland "Rename getTopDevice/getDevice to topDevice/baseDevice""" by Mike Reed · 4 years, 1 month ago
- 7206817 Fix images used in orientation GMs by Brian Salomon · 4 years, 1 month ago
- a1b5d7e Update creating GrProgramDesc for vulkan resolve loading. by Greg Daniel · 4 years, 1 month ago
- 81da68a [canvaskit] Update to 0.22.0 by Kevin Lubick · 4 years, 1 month ago
- acace5d Remove static allocattion of UText by Julia Lavrova · 4 years, 1 month ago
- 2d63349 [canvaskit] Modify drawImageNine API to handle Filter quality by Kevin Lubick · 4 years, 1 month ago
- 01ff538 Support luminance-alpha GL format for YUVA planes by Brian Salomon · 4 years, 1 month ago
- 83aef7f Remove obsolete dox w.r.t. filter-quality by Mike Reed · 4 years, 1 month ago
- 9e230d8 Revert "Reland "Rename getTopDevice/getDevice to topDevice/baseDevice"" by Michael Ludwig · 4 years, 1 month ago
- 4052510 Add an "allow-unreachable" flag to CFG basic blocks. by John Stiles · 4 years, 1 month ago
- b64da39 Roll Dawn from 6bcd4aceef10 to b31cd871ad10 (17 revisions) by skia-autoroll · 4 years, 1 month ago
- 995f036 Roll Chromium from cdbef3e3d304 to 09282fd5fd4c (484 revisions) by skia-autoroll · 4 years, 1 month ago
- 07ded41 Roll ANGLE from 328f72ae21cb to 909ea88b5e6d (7 revisions) by skia-autoroll · 4 years, 1 month ago
- 20f1b34 Use ManagedBackendTexture in backend allocation tests by Brian Salomon · 4 years, 1 month ago
- 7839f66 Reland "Rename getTopDevice/getDevice to topDevice/baseDevice" by Michael Ludwig · 4 years, 1 month ago
- 1d89532 extract fibonacci allocator block code by Herb Derby · 4 years, 1 month ago
- d6f2338 SkSL IR normalization: Convert while loops to for loops by Brian Osman · 4 years, 1 month ago
- ba158b9 Remove SkScalerContext::getGlyphCount. by Ben Wagner · 4 years, 1 month ago
- 7804758 Pass a shared_ptr to Inliner::inlineCall. by John Stiles · 4 years, 1 month ago
- 85fa756 Add filtermode to drawnine by Mike Reed · 4 years, 1 month ago
- 04e3e50 Make backend allocation tests avoid alphatype conversions by Brian Salomon · 4 years, 1 month ago
- d8b939e Revert "Rename getTopDevice/getDevice to topDevice/baseDevice" by Derek Sollenberger · 4 years, 1 month ago
- 7acddf5 GrVkRenderPass supports resolve attachments and discardable msaa. by Greg Daniel · 4 years, 1 month ago
- 72f4076 [canvaskit] Expose sampling variants of drawImage and drawImageRect by Kevin Lubick · 4 years, 1 month ago
- 7fb3936 Tightened up SPIR-V block output by Ethan Nicholas · 4 years, 1 month ago
- 590f567 Add GrSurfaceFillContext by Brian Salomon · 4 years, 1 month ago
- 6f31e27 Improve inliner variable name mangling. by John Stiles · 4 years, 1 month ago
- 632a23a Rename getTopDevice/getDevice to topDevice/baseDevice by Michael Ludwig · 4 years, 1 month ago
- 35fee4c Revert "Declare all inlined variables at the topmost scope possible." by John Stiles · 4 years, 1 month ago
- 9e94812 Revert "Eliminate inliner temporary variables for functions with a single exit." by John Stiles · 4 years, 1 month ago
- 21a1afe Revert "Fix incorrect 'unreachable code' error in SkSL" by Brian Osman · 4 years, 1 month ago
- 04cf690 Update etc1.cpp. by Greg Daniel · 4 years, 1 month ago
- 6eca579 Add presubmit check for git conflict markers by Ravi Mistry · 4 years, 1 month ago
- b9a8184 [canvaskit] Update to 0.21.0 by Kevin Lubick · 4 years, 1 month ago
- 9f3186a Fix build issues preventing Dawn DEPS from rolling by Ryan Harrison · 4 years, 1 month ago
- 345d721 Eliminate inliner temporary variables for functions with a single exit. by John Stiles · 4 years, 1 month ago
- e8e4aca Declare all inlined variables at the topmost scope possible. by John Stiles · 4 years, 1 month ago
- f52a811 cleanup SkArenaAlloc tests by Herb Derby · 4 years, 1 month ago
- 63f0354 Add support for directional lights. by Jim Van Verth · 4 years, 1 month ago
- 67d2d73 Fix incorrect 'unreachable code' error in SkSL by Brian Osman · 4 years, 1 month ago
- aad96ad Fix Viewer crash when starting with vk msaa on windows. by Greg Daniel · 4 years, 1 month ago
- c76f7d0 Add checks in GrProgramInfo for resolve info. by Greg Daniel · 4 years, 1 month ago
- 6e110c8 dump value from DrawAnnotation commands by Nathaniel Nifong · 4 years, 1 month ago
- 8c277bd Revert "Fix crash on windows viewer when starting in vulkan." by Greg Daniel · 4 years, 1 month ago
- 0263bff Revert "Add GrSurfaceFillContext" by Brian Salomon · 4 years, 1 month ago
- fcd6816 Fix crash on windows viewer when starting in vulkan. by Greg Daniel · 4 years, 1 month ago
- 15f5184 Reland "Disable HW tessellation shaders by default" by Chris Dalton · 4 years, 1 month ago
- f3a61fc Roll SwiftShader from fa44979d90aa to 1ca6504eb7bb (1 revision) by skia-autoroll · 4 years, 1 month ago
- 21cb476 Roll ANGLE from cb8903b14336 to 328f72ae21cb (15 revisions) by skia-autoroll · 4 years, 1 month ago
- de1dbe3 Roll Chromium from 7d81a2685bc7 to cdbef3e3d304 (476 revisions) by skia-autoroll · 4 years, 1 month ago
- 177af6f Make backend allocation tests avoid alphatype conversions by Brian Salomon · 4 years, 1 month ago
- b064334 Tessellation bug fixes by Chris Dalton · 4 years, 1 month ago
- 2078cbe Don't tessellate paths that have user stencil settings by Chris Dalton · 4 years, 1 month ago
- f2876b0 SkSL: Only allow 'discard' in fragment shaders by Brian Osman · 4 years, 1 month ago
- d059005 Avoid creating unnecessary scopes during inlining. by John Stiles · 4 years, 1 month ago
- 2f7a7ad Refactor beginRenderPass in vulkan. by Greg Daniel · 4 years, 1 month ago
- 1c2584d Revert "Disable HW tessellation shaders by default" by Chris Dalton · 4 years, 1 month ago
- 9b1c960 Top and base device are always non-null by Michael Ludwig · 4 years, 1 month ago
- 9b0fc9c sketch Half in skvm by Mike Klein · 4 years, 1 month ago
- b339bbe Add GrSurfaceFillContext by Brian Salomon · 4 years, 1 month ago
- ad8b9fa Disable HW tessellation shaders by default by Chris Dalton · 4 years, 1 month ago
- 775cf0d Remove SK_IGNORE_GPU_CLAMP_BLUR_FIX guard by Brian Salomon · 4 years, 1 month ago
- a298431 Extend scissor respecification workaround to apply to all FBOS. by Brian Salomon · 4 years, 1 month ago
- bead7e3 Remove GrFragmentProcessor::usesExplicitReturn. by John Stiles · 4 years, 1 month ago
- 06b52ad Add first class hairline support to tessellated stroking by Chris Dalton · 4 years, 1 month ago
- 9777157 Have SkWuffsCodec use one Wuffs decoder by Nigel Tao · 4 years, 1 month ago
- cc2c1f8 Remove EmitArgs::fOutputColor. by John Stiles · 4 years, 1 month ago
- 02eb5dc Remove sk_OutColor built-in variable. by John Stiles · 4 years, 1 month ago
- adc6889 [svg] Refactor text rendering context plumbing by Florin Malita · 4 years, 1 month ago
- b65d299 Fix C API example, ensure the C API example is built in CI by Martin Kustermann · 4 years, 1 month ago
- f3009b2 more paint cleaning helpers by Mike Klein · 4 years, 1 month ago
- dcf288b [svg] Fix filter region bounds by Tyler Denniston · 4 years, 1 month ago
- a16bdc1 Remove sk_OutColor usage from .fp unit tests. by John Stiles · 4 years, 1 month ago
- 887ac49 Always use AutoLayerForImageFilter by Michael Ludwig · 4 years, 1 month ago
- 2bacaf9 Simplify Displacement fragment processor. by John Stiles · 4 years, 1 month ago
- d1eab8b Replace more instances of sk_OutColor with explicit returns. by John Stiles · 4 years, 1 month ago
- 1ad5445 Revert "Add integer relational ops to sksl_public." by Ethan Nicholas · 4 years, 1 month ago
- b476981 Add integer relational ops to sksl_public. by John Stiles · 4 years, 1 month ago
- 4bdc121 Use explicit return statements in more fragment processors. by John Stiles · 4 years, 1 month ago
- 0765022 Roll Chromium from 2c493e0e0782 to 7d81a2685bc7 (9278 revisions) by skia-autoroll · 4 years, 1 month ago
- 4df3fea Roll SwiftShader from c16dc7107fd3 to fa44979d90aa (5 revisions) by skia-autoroll · 4 years, 1 month ago
- f01e6c8 Roll ANGLE from 282fb4092b6c to cb8903b14336 (6 revisions) by skia-autoroll · 4 years, 1 month ago
- f124108 how to use SkArenaAlloc with no friends by Mike Klein · 4 years, 1 month ago
- 23096a3 Get CanvasKit viewer compiling again by Chris Dalton · 4 years, 1 month ago
- f607dbb implement SkAudioPLayer for Android by Jorge Betancourt · 4 years, 1 month ago
- 1c50643 Optimize Gaussian convolution fragment processor. by John Stiles · 4 years, 1 month ago
- 1d2b075 [wasm-gms] Enable filesystem by default. by Kevin Lubick · 4 years, 1 month ago