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gerrit-public.fairphone.software
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platform
/
external
/
skia
/
fb5e0ebef07c998880d72d70910a532c8ae74049
/
samplecode
/
PerlinPatch.cpp
7571f9e
Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
by John Stiles
· 4 years, 4 months ago
788b916
Remove SkTMin and SkTMax
by Brian Osman
· 5 years ago
b1f411a
tools/skui: put all enums in a common namespace
by Hal Canary
· 5 years ago
bcfed55
experimental/editor: mouse drag select, modifierkeys cleanup.
by Hal Canary
· 5 years ago
fcf6359
Sample not RefCnted; ClickHandling moved out of viewer
by Hal Canary
· 5 years ago
4124807
tools: separate TimeUtils from AnimTimer
by Hal Canary
· 6 years ago
3a85ed1
ModifierKey unifies sk_app::Window::ModifierKey & Sample::Click::ModifierKey
by Hal Canary
· 6 years ago
6cc65e1
Samples: simplify Sample::Event
by Hal Canary
· 6 years ago
8a02731
Samples: add name() virtual
by Hal Canary
· 6 years ago
c0bd9f9
rewrite includes to not need so much -Ifoo
by Mike Klein
· 6 years ago
c8bea7d
New factories for SkShaders
by Mike Reed
· 6 years ago
fae8fce
Use SkTileMode instead of nested enum
by Mike Reed
· 6 years ago
cd5104e
SkAnimTimer -> AnimTimer
by Mike Klein
· 6 years ago
b2c4ea6
Move Views into Sample and Viewer.
by Ben Wagner
· 6 years ago
ede860e
Delete even more unused views code
by Brian Osman
· 7 years ago
63fd760
Remove trailing whitespace.
by Ben Wagner
· 7 years ago
a93a14a
Convert NULL and 0 to nullptr.
by Ben Wagner
· 7 years ago
f2ae2b2
move perlinenoise2 into effects
by Mike Reed
· 8 years ago
4ebb43e
hide most details of SkPatchUtils
by Mike Reed
· 8 years ago
7d954ad
remove xfermode from public api
by Mike Reed
· 8 years ago
c0c6e1c
'g' key toggles showgrid for PerlinPatch
by reed
· 8 years ago
cfb6bdf
switch xfermodes over to sk_sp
by reed
· 9 years ago
9d524f2
Style bikeshed - remove extraneous whitespace
by halcanary
· 9 years ago
8a21c9f
use Make instead of Create to return a shared shader
by reed
· 9 years ago
8681e60
make SkComposeShader.h private
by reed
· 9 years ago
b2ce0b0
demo tweaks, scale up perlin, add call to flush for fps
by reed
· 9 years ago
478c04e
Update sample to use new perlin noise shader, and make cloud like
by egdaniel
· 9 years ago
fca294b
Create Sample that combines combose shader and coons patch
by egdaniel
· 9 years ago