- 71cb972 Scale picture shader (GPU) by input alpha by Florin Malita · 2 years, 11 months ago
- c3fab1a Don't switch kDecal to kClamp by Michael Ludwig · 3 years ago
- 9f1e06a Reland "Add sRGB 8888 colortype" by Brian Osman · 3 years ago
- 405eb7b Revert "Add sRGB 8888 colortype" by Brian Osman · 3 years ago
- 0f7c10e Add sRGB 8888 colortype by Brian Osman · 3 years ago
- 4895946 Move ProgramImpl definitions into Processor subclass headers. by Brian Salomon · 3 years ago
- b25560a Consistency among GrFP::ProgramImpl subclasses by Brian Salomon · 3 years ago
- 307f8f5 Simplify the boilerplate of cloning a fragment processor. by John Stiles · 3 years ago
- 3176e86 Rename GrGLSLFragmentProcessor to GrFragmentProcessor::ProgramImpl by Brian Salomon · 3 years ago
- 13b2873 Remove GLSL from name of functions that builds GrProcessor keys. by Brian Salomon · 3 years, 1 month ago
- 98c2dd3 draw atlas: using skvm by Herb Derby · 3 years, 1 month ago
- ae2171e Fixup enum name in SkFlattenable. by John Stiles · 3 years, 1 month ago
- 9459c1b Move stub methods for updating shader into base by Mike Reed · 3 years, 1 month ago
- 3b6ee00 remove unused uniforms from update by Herb Derby · 3 years, 1 month ago
- 5992f9e draw vertices: fast triangles using a shader by Herb Derby · 3 years, 1 month ago
- a2a85e4 Generalize composing imagefilters and shaders to blenders by Mike Reed · 3 years, 1 month ago
- d32ff90 Fix bug with order-of-matrices in updatable drawVertices path by Brian Osman · 3 years, 1 month ago
- 4043111 Purge 2020 picture versions by Mike Reed · 3 years, 1 month ago
- 4b6e2f0 Remove GrBlendFragmentProcessor::BlendBehavior. by Brian Salomon · 3 years, 2 months ago
- 25af480 Remove GrBlendFragmentProcessor::Behavior::kComposeTwo. by Brian Salomon · 3 years, 2 months ago
- a2d6890 Remove GrBlendFragmentProcessor::BlendBehavior::kDefault by Brian Salomon · 3 years, 2 months ago
- 40586cf SkShaders::Blend requires valid src/dst shaders by Brian Salomon · 3 years, 2 months ago
- 6290555 Replace GrDeviceSpaceEffect with a runtime FP by Brian Osman · 3 years, 2 months ago
- f62632c Remove SkShaders::Lerp by Brian Osman · 3 years, 2 months ago
- be03ef1 Remove ableist language by Kevin Lubick · 3 years, 2 months ago
- 2815b03 Reland "Plumb the full dst color info through color filters in SkVM" by Brian Osman · 3 years, 2 months ago
- 9a9ca5a Revert "Plumb the full dst color info through color filters in SkVM" by Brian Osman · 3 years, 2 months ago
- 61c7888 Plumb the full dst color info through color filters in SkVM by Brian Osman · 3 years, 2 months ago
- 55cbc75 Add comments to clarify use of fInputColorIsOpaque by Brian Osman · 3 years, 3 months ago
- 391a9f6 Fetch random numbers for TestCreate in a predictable order. by John Stiles · 3 years, 4 months ago
- 2b8fd2e Replace SkShader_Lerp with a runtime shader by Brian Osman · 3 years, 4 months ago
- 27c4202 Remove GrBitmapTextureMaker. by Brian Salomon · 3 years, 4 months ago
- 6ef10e9 Add SkImage_Base::asFragmentProcessor(). by Brian Salomon · 3 years, 4 months ago
- 354147a Replace GrConstColorProcessor with a runtime FP by Brian Salomon · 3 years, 4 months ago
- 8ed8081 GrSkSLFP no longer needs a GrContext by Brian Osman · 3 years, 4 months ago
- 5ca24f9 Reland "Reland "Add GrRuntimeFPBuilder"" by Brian Salomon · 3 years, 5 months ago
- bb0ed8e Revert "Reland "Add GrRuntimeFPBuilder"" by Brian Salomon · 3 years, 5 months ago
- 7508b54 Reland "Add GrRuntimeFPBuilder" by Brian Salomon · 3 years, 5 months ago
- 50af8c2 Revert "Add GrRuntimeFPBuilder" by Brian Salomon · 3 years, 5 months ago
- 4b39aaf Add GrRuntimeFPBuilder by Brian Salomon · 3 years, 5 months ago
- 7cee3ef FilterQuality should no longer be needed. by Mike Reed · 3 years, 5 months ago
- 8046837 Remove unused quality param for skvm program by Mike Reed · 3 years, 5 months ago
- 225cdea Remove legacy support for inheriting sampling from the paint. by Mike Reed · 3 years, 5 months ago
- 10a5ff2 Must pass filtering to picture shader by Mike Reed · 3 years, 5 months ago
- 1cf5681 Remove supported for (removed) inheriting paint filter-quality by Mike Reed · 3 years, 6 months ago
- 3fa0cda SkPictureShader::asFragmentProcessor should recreate proxy for resource. by Brian Salomon · 3 years, 6 months ago
- 07ee548 Remove legacy picture-shader impl by Mike Reed · 3 years, 6 months ago
- ff83dda Cache image behind picture-shader by Mike Reed · 3 years, 6 months ago
- b9bd12d Clarify how we decide the bitdepth for picture-shader by Mike Reed · 3 years, 6 months ago
- 18ab203 Make GrGLSLFragmentProcessors be created as std::unique_ptr. by Brian Salomon · 3 years, 6 months ago
- 6e73404 Remove unused high-quality downgrade heuristic by Mike Reed · 3 years, 6 months ago
- 447f331 streamline skvm errors by Mike Klein · 3 years, 7 months ago
- c7d6e0b Normalize perspective in SkImageShader::doStages() by Florin Malita · 3 years, 7 months ago
- 71d420d only tweak sampling when hitting pixel centers by Mike Klein · 3 years, 7 months ago
- d0924f3 Replace SkImage_Base::view() and ::refView() with new asView(). by Brian Salomon · 3 years, 7 months ago
- 9223665 Guard legacy matrixtransforms, and expose new one by Mike Reed · 3 years, 7 months ago
- c24c8ef Consistently fail readPixels when rowbytes not a multiple of bpp by Brian Salomon · 3 years, 7 months ago
- 490f192 Reland "Remove SkImage_Base::refPinnedImage(), use refView() instead." by Brian Salomon · 3 years, 7 months ago
- 8644657 Revert "Remove SkImage_Base::refPinnedImage(), use refView() instead." by Brian Salomon · 3 years, 7 months ago
- 9f899ac Remove SkImage_Base::refPinnedImage(), use refView() instead. by Brian Salomon · 3 years, 7 months ago
- bc4d88a Update legacy shader context to take sampling by Mike Reed · 3 years, 7 months ago
- 2a27413 Remove legacy code from picture-shader by Mike Reed · 3 years, 7 months ago
- bfd330d Add filter param to picture-shader by Mike Reed · 3 years, 7 months ago
- 2ac6ce8 Simplify common case for recttorect by Mike Reed · 3 years, 7 months ago
- 5ec2238 Simplify common case of linear filtering with no mips by Mike Reed · 3 years, 7 months ago
- e7541d9 make SkShaderBase::onProgram pure virtual by Mike Klein · 3 years, 7 months ago
- 3a61906 Allow chrome to be nearest until it can rebaseline by Mike Reed · 3 years, 7 months ago
- 4878b3e Remove Improved Perlin Noise by Brian Salomon · 3 years, 8 months ago
- f6c68d0 Cleanup in pictureshader by Mike Reed · 3 years, 8 months ago
- c6e2575 Always lerp when post-rotating tile in pictureshader by Mike Reed · 3 years, 8 months ago
- 7cbb09c2 Report a parsing error when invalid tokens are detected. by John Stiles · 3 years, 8 months ago
- 756995b Revert "Revert "Fix GPU improved noise impl and add to perlinnoise GM."" by Brian Salomon · 3 years, 8 months ago
- 9730dc4 Revert "Fix GPU improved noise impl and add to perlinnoise GM." by John Stiles · 3 years, 8 months ago
- bef02dc Fix GPU improved noise impl and add to perlinnoise GM. by Brian Salomon · 3 years, 8 months ago
- b43d699 Revert "Revert "Reland "Make textures used with alpha-only color-types produce 0s for RGB"""" by Brian Salomon · 3 years, 8 months ago
- 1fb7ecb Revert "Reland "Make textures used with alpha-only color-types produce 0s for RGB""" by Greg Daniel · 3 years, 8 months ago
- d006555 Reland "Make textures used with alpha-only color-types produce 0s for RGB"" by Brian Salomon · 3 years, 8 months ago
- c85bce8 Revert "Make textures used with alpha-only color-types produce 0s for RGB" by Brian Salomon · 3 years, 8 months ago
- 52130b0 Pass samplingoptions to GrArgs by Mike Reed · 3 years, 8 months ago
- 16d8613 Make textures used with alpha-only color-types produce 0s for RGB by Brian Salomon · 3 years, 8 months ago
- 839eef3 Work on hiding filter-quality by Mike Reed · 3 years, 8 months ago
- ac9f0c9 Bitmap.asImage() by Mike Reed · 3 years, 8 months ago
- 172ba9e Use explicit sampling in SkDraw by Mike Reed · 3 years, 8 months ago
- bead7e3 Remove GrFragmentProcessor::usesExplicitReturn. by John Stiles · 3 years, 8 months ago
- d1eab8b Replace more instances of sk_OutColor with explicit returns. by John Stiles · 3 years, 8 months ago
- 5d8f55b Update last gm to use sampling, hide legacy api by Mike Reed · 3 years, 8 months ago
- b41bd15 Use samplingoptions for bitmap shader by Mike Reed · 3 years, 8 months ago
- 82abece Bitmap should use sampling options by Mike Reed · 3 years, 8 months ago
- b86cd3d Use samplingoptions in imageshader by Mike Reed · 3 years, 9 months ago
- fde98cb Revert "Use explicit samplingoptions" by Mike Reed · 3 years, 9 months ago
- 8b5f3ac Use explicit samplingoptions by Mike Reed · 3 years, 9 months ago
- d91ce8b rename skvm norm() to mag(), move it where used by Mike Klein · 3 years, 9 months ago
- 60a2ec0 Rename SkBitmapController to SkMipmapAccessor by Mike Reed · 3 years, 9 months ago
- bccdd90 Handling mipmapaccess failing by Mike Reed · 3 years, 9 months ago
- 8c1ad7e stop using bitmapcontroller by Mike Reed · 3 years, 9 months ago
- bb1933e simplify SkSamplingOptions field names by Mike Klein · 3 years, 9 months ago
- dcc8960 make SkSamplingOptions fields const by Mike Klein · 3 years, 9 months ago
- 5ec9c4e disambiguate skvm::bit_cast() by Mike Klein · 3 years, 9 months ago
- 604e4c2 move local function inside build-flag by Mike Reed · 3 years, 9 months ago
- 39b4c86 Use sampling inside legacy bitmapprocstate by Mike Reed · 3 years, 9 months ago