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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
fbfcd5602128ec010c82cb733c9cdc0a3254f9f3
/
src
/
core
/
SkBitmapProcState.h
fbfcd56
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
by rmistry@google.com
· 12 years ago
7866228
land http://codereview.appspot.com/6353063/ by Lei
by reed@google.com
· 12 years ago
9fe287b
add debuggin matrix-proc to validate its output before calling the samplers
by reed@google.com
· 12 years ago
77613a5
enable fractionalint (64bit) math in bitmap procs
by reed@google.com
· 12 years ago
f444e8c
don't flip the fractional bits (low 4) for bilerp when in kMirror_TileMode
by reed@google.com
· 12 years ago
c5039dd
disable 64bit opt for now, as I debug skew failure in DRT
by reed@google.com
· 12 years ago
411215a
apply FractionalInt improvement to rotated
by reed@google.com
· 12 years ago
4bc0a9d
use higher precision (64bit) fixed-point for matrix proc
by reed@google.com
· 12 years ago
ae29b88
SSSE3 code for drawing rotated bitmaps; produces 25-30% speedup.
by tomhudson@google.com
· 12 years ago
5efaf26
SSE2 version of ClampX_ClampY_{no}filter_affine, courtesy of Jin Yang.
by tomhudson@google.com
· 13 years ago
06a7313
SSE2 version of ClampX_ClampY_{no}filter_scale; yields 10-20% speedup in
by tomhudson@google.com
· 13 years ago
ec3ed6a
Automatic update of all copyright notices to reflect new license terms.
by epoger@google.com
· 13 years ago
258cb22
fix overflow in matrixproc, and add debugging code to test that
by reed@android.com
· 14 years ago
f3f0bd7
SSE2-ified S32_alpha_D32_filter_DX (refactoring to come). Also shaved a few
by senorblanco@chromium.org
· 15 years ago
dc7de74
More SSE2 optimizations. This CL implements an SSE2 version of S32_bitmap_D32_filter_DX, and uses aligned loads and stores for dst, in all blending.
by senorblanco@chromium.org
· 15 years ago
4c128c4
add method to compute max count for a given buffer size in the bitmap shader.
by reed@android.com
· 15 years ago
07d1f00
add special matrixprocs when the matrix is at most translate. These are faster
by reed@android.com
· 15 years ago
c9a1d4b
add platformProcs() porting function
by reed@android.com
· 15 years ago
eef375b
clean up SkBitmapProcState in preparation for adding porting-layer functions
by reed@android.com
· 15 years ago
83f7bc3
remove conditional build flag for mipmaps
by reed@android.com
· 15 years ago
7a99eb1
add shaderprocs for all-in-one special blits (matrix+sampler)
by reed@android.com
· 15 years ago
2e86178
remove obsolete state
by reed@android.com
· 16 years ago
8a1c16f
grab from latest android
by reed@android.com
· 16 years ago