1. fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 12 years ago
  2. 7866228 land http://codereview.appspot.com/6353063/ by Lei by reed@google.com · 12 years ago
  3. 9fe287b add debuggin matrix-proc to validate its output before calling the samplers by reed@google.com · 12 years ago
  4. 77613a5 enable fractionalint (64bit) math in bitmap procs by reed@google.com · 12 years ago
  5. f444e8c don't flip the fractional bits (low 4) for bilerp when in kMirror_TileMode by reed@google.com · 12 years ago
  6. c5039dd disable 64bit opt for now, as I debug skew failure in DRT by reed@google.com · 12 years ago
  7. 411215a apply FractionalInt improvement to rotated by reed@google.com · 12 years ago
  8. 4bc0a9d use higher precision (64bit) fixed-point for matrix proc by reed@google.com · 12 years ago
  9. ae29b88 SSSE3 code for drawing rotated bitmaps; produces 25-30% speedup. by tomhudson@google.com · 12 years ago
  10. 5efaf26 SSE2 version of ClampX_ClampY_{no}filter_affine, courtesy of Jin Yang. by tomhudson@google.com · 13 years ago
  11. 06a7313 SSE2 version of ClampX_ClampY_{no}filter_scale; yields 10-20% speedup in by tomhudson@google.com · 13 years ago
  12. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
  13. 258cb22 fix overflow in matrixproc, and add debugging code to test that by reed@android.com · 14 years ago
  14. f3f0bd7 SSE2-ified S32_alpha_D32_filter_DX (refactoring to come). Also shaved a few by senorblanco@chromium.org · 15 years ago
  15. dc7de74 More SSE2 optimizations. This CL implements an SSE2 version of S32_bitmap_D32_filter_DX, and uses aligned loads and stores for dst, in all blending. by senorblanco@chromium.org · 15 years ago
  16. 4c128c4 add method to compute max count for a given buffer size in the bitmap shader. by reed@android.com · 15 years ago
  17. 07d1f00 add special matrixprocs when the matrix is at most translate. These are faster by reed@android.com · 15 years ago
  18. c9a1d4b add platformProcs() porting function by reed@android.com · 15 years ago
  19. eef375b clean up SkBitmapProcState in preparation for adding porting-layer functions by reed@android.com · 15 years ago
  20. 83f7bc3 remove conditional build flag for mipmaps by reed@android.com · 15 years ago
  21. 7a99eb1 add shaderprocs for all-in-one special blits (matrix+sampler) by reed@android.com · 15 years ago
  22. 2e86178 remove obsolete state by reed@android.com · 16 years ago
  23. 8a1c16f grab from latest android by reed@android.com · 16 years ago