- fcb57b5 more SkInstCnt plumbing by reed@google.com · 12 years ago
- 82ce2b8 add more SkInstCnt plumbing by reed@google.com · 12 years ago
- 0682ca6 Re-enable gm fontscaler for Android by borenet@google.com · 12 years ago
- 3b42998 stick SkInstCnt in more classes, to help track down leaks by reed@google.com · 12 years ago
- 0833777 Cleanup flattening code to properly serialize lighting image filters. by djsollen@google.com · 12 years ago
- 3186847 Reduce iteration count on picture_playback benchmarks to bring their cost by tomhudson@google.com · 12 years ago
- 009f629 Reverting r4324 by robertphillips@google.com · 12 years ago
- c2d6ce4 Baseline images for msaa complexclip tests by bsalomon@google.com · 12 years ago
- ceb2a03 Temporarily disable failing GM tests on Android by borenet@google.com · 12 years ago
- 6eb0d62 Register some flattenable factories. by scroggo@google.com · 12 years ago
- 5b2e01c Add -o option to bench_graph_svg.py: write the output to a file rather than stdout by epoger@google.com · 12 years ago
- 0966206 Disable assert blocking DEPS roll. This is a sanity-checking assert not by tomhudson@google.com · 12 years ago
- e56513d if bounds don't intersect in DIFF mode, just return src (don't return empty) by reed@google.com · 12 years ago
- da4af24 skdiff: no longer skip .pdf files by default by epoger@google.com · 12 years ago
- 1015e03 Fix crash when buidling with no deferred drawing in grcontext by bsalomon@google.com · 12 years ago
- 70fc152 Fix the stencil rules to perfom an rdiff with an inverse path by bsalomon@google.com · 12 years ago
- ce7357d Add header needed to use the SWAP_PER_DRAW debug facility on windows. by bsalomon@google.com · 12 years ago
- f13f588 Add GrPaint::*StageEnabled() and GrDrawState::stageEnabled() functions. by tomhudson@google.com · 12 years ago
- f41f4d2 Enable Scratch texture detach in SW path renderer's onDrawPath (take 2) by robertphillips@google.com · 12 years ago
- edae141 Fix metrics test to no longer include the cpp. by djsollen@google.com · 12 years ago
- b213ed8 Simplify vertex layout bitfields by making Position-as-texcoords the default. by tomhudson@google.com · 12 years ago
- 1807d0d Reverting r4319 by robertphillips@google.com · 12 years ago
- 042cb47 Enable Scratch texture detach in SW path renderer's onDrawPath by robertphillips@google.com · 12 years ago
- 34342f6 export flags on the state of the world when a picture was serialized. by reed@google.com · 12 years ago
- ec95a4a Remove multi-byte character constants. http://codereview.appspot.com/6305117/ by bungeman@google.com · 12 years ago
- 5df2a99 [android] Add an API to load customized font config for testing. by djsollen@google.com · 12 years ago
- 3eee8fb Fix misplaced return in GrDrawState::stageDisabled(). by tomhudson@google.com · 12 years ago
- f49b429 Raster implementation of diffuse and specular lighting filters. Externally, by senorblanco@chromium.org · 12 years ago
- 7d6afdd Extend texture release on GrDrawState to also handle custom stages. by tomhudson@google.com · 12 years ago
- 6cf5303 by twiz@google.com · 12 years ago
- 953ee5f rebaseline after recent aa-clipping fix on gpu by reed@google.com · 12 years ago
- a31b8bb by twiz@google.com · 12 years ago
- 1b1e201 Revert #if 0ed out code accidentally committed as part of r4299. by bsalomon@google.com · 12 years ago
- 6756209 Expand header in serialized pictures by reed@google.com · 12 years ago
- e5f48b9 change gm option from -config to --config, to match the double-dash convention of by reed@google.com · 12 years ago
- 07fc0d1 Revert r4287. Large numbers of textures created by random gradients can cause poor driver performance (at least on Mac) by bsalomon@google.com · 12 years ago
- 89e615d Removing redundant calls to GEN_ID_INC_EVAL in SkPaint.cpp by junov@chromium.org · 12 years ago
- 646a2ff Image rebaseline for r4303 by robertphillips@google.com · 12 years ago
- a0a66c1 Fix clipping of ovals on top & right by robertphillips@google.com · 12 years ago
- ed38495 add PictInfo chunk to serialized pictures by reed@google.com · 12 years ago
- 15c0fea AutoScratchTexture can now release its texture and it will return to the texture cache when freed by robertphillips@google.com · 12 years ago
- 5e24129 Move GrTemplates.h to src by bsalomon@google.com · 12 years ago
- 9e553c6 Minor GrStencilSettings cleanup by bsalomon@google.com · 12 years ago
- 9ec0753 Altered GrDrawState to always ref texture and render target by robertphillips@google.com · 12 years ago
- 1e4b990 another whitespace change to trigger buildbots, now that new win7 bots should work by epoger@google.com · 12 years ago
- 4d1d742 Whitespace change to trigger all buildbots by epoger@google.com · 12 years ago
- 89e2248 Add empty directories to hold expected GM images for Shuttle PCs running Win7 using Intel GPU by epoger@google.com · 12 years ago
- 7d501ab Add GrSurface parent class above GrTexture & GrRenderTarget by robertphillips@google.com · 12 years ago
- 15e9d3e Expanded distribution of instance counting by robertphillips@google.com · 12 years ago
- c82a8b7 Fixed two bugs in SW-only clip mask generation by robertphillips@google.com · 12 years ago
- 7aa876b Record pixel ref's gen ID in picture by bsalomon@google.com · 12 years ago
- a320194 Make GrClipMaskManager configure the stencil and scissor on GrGpu by bsalomon@google.com · 12 years ago
- 8f7e1da Remove count budget from resource cache by bsalomon@google.com · 12 years ago
- c778cda rebaselines after dashing fix to gpu by reed@google.com · 12 years ago
- a4c6e4d landing mirror of https://codereview.appspot.com/6304098/ by kondapallykalyan by reed@google.com · 12 years ago
- 4da34e3 Add GrMemoryPool as a helper to override operators new/delete by bsalomon@google.com · 12 years ago
- 50e4ce0 Fix memory leaks. by tomhudson@google.com · 12 years ago
- 2999f78 landing http://codereview.appspot.com/6306095/ by guanqun by reed@google.com · 12 years ago
- 276c1fa fix incorrect GPU rendering for path inverse fill when path is outside the clip by bsalomon@google.com · 12 years ago
- 75356a7 Fixed compile warning in SkOSWindow_unix.cpp by bsalomon@google.com · 12 years ago
- 398e3af Remove linux_shared from list of trybots to run, because that trybot disappeared in http://crrev.com/141759 by epoger@google.com · 12 years ago
- 11f6614 add missing dependency by caryclark@google.com · 12 years ago
- 8127539 add MS UI GOTHIC to list of bad fonts. by reed@google.com · 12 years ago
- c8f7f47 Store clip mask location in GrClipMaskManager as a enum rather than two bools by bsalomon@google.com · 12 years ago
- b702c0f GPU would ignore the path effect when its stroke is zero, fix it by bsalomon@google.com · 12 years ago
- e76b7cc fix gl error of 'invalid enum' from GL_COLOR_TABLE by bsalomon@google.com · 12 years ago
- 845eafd show meaningful GL error strings during debugging by bsalomon@google.com · 12 years ago
- fc0d23a Avoid un-necessary re-calculations of width in for loop of emitFS function by bsalomon@google.com · 12 years ago
- 13b85aa Give GrClipMaskManager a GrGpu* by bsalomon@google.com · 12 years ago
- 0f1c10b Remove unused function left in GrGLProgram.cpp by bsalomon@google.com · 12 years ago
- b59ed51 add test for http://code.google.com/p/chromium/issues/detail?id=131181 by reed@google.com · 12 years ago
- 945bbe1 Suppress annoying printf in GM when MSAA is not supported. by bsalomon@google.com · 12 years ago
- 5a121ad add more font names to our extra-bottom-space hack by reed@google.com · 12 years ago
- c345c42 Add strings to debug/null interfaces glGetString by bsalomon@google.com · 12 years ago
- c0af317 TLS GrContext count by bsalomon@google.com · 12 years ago
- f69a11b Use GrAARectRenderer in GPU AA clip mask generation by robertphillips@google.com · 12 years ago
- 14ca1d3 Revert r4259 by borenet@google.com · 12 years ago
- 78fc390 Serialize by Default by borenet@google.com · 12 years ago
- 1bdf7fe tools/pinspect: quick tool to inspeact the header (and rough validity) of 1 or more picture files by reed@google.com · 12 years ago
- b8a5c61 http://codereview.appspot.com/6307089 by reed@google.com · 12 years ago
- 4d0078a Fix calling (and checking) the decal_ functions when the input is SkFractionalInt. by reed@google.com · 12 years ago
- 4d73ac2 Version 2 of the Instance Counting system. This one simplifies the print out of information. by robertphillips@google.com · 12 years ago
- 972265d releaseTextures portion of GrDrawState Ref textures CL (http://codereview.appspot.com/6251049/) by robertphillips@google.com · 12 years ago
- fedd09b Really fix the build. by schenney@chromium.org · 12 years ago
- b2c1647 Add BSON implementation to third_party by djsollen@google.com · 12 years ago
- aba0e3b Add JSON dependency to build. by djsollen@google.com · 12 years ago
- db3a154 Remove local variable from GrConvolutionEffect GLSL code; reported to give marginal speedup by tomhudson@google.com · 12 years ago
- 8ae3c7f For SkGPipe, store bitmaps in a common location. by scroggo@google.com · 12 years ago
- aaf1688 Speculative build fix. Tests do not fail locally. by schenney@chromium.org · 12 years ago
- 7e96360 Fix the problem of rendering closePath not properly after a moveTo call in by schenney@chromium.org · 12 years ago
- 761b37c Split two-point radial gradient parameters into two arrays of uniforms, by tomhudson@google.com · 12 years ago
- f22f77f NV PR spec update to function param, use GrGL typedefs rather than fundamental types by bsalomon@google.com · 12 years ago
- 9a323c9 faster SkScalarIsFinite() by reed@google.com · 12 years ago
- e98ade4 Added Texture desc to render target by robertphillips@google.com · 12 years ago
- 357818c fix bogus assert by reed@google.com · 12 years ago
- bb0b67f Reverting r4239 & r4240 by robertphillips@google.com · 12 years ago
- d70f730 pass -fArray[i] instead of fArray[i], to skip a compiler optimization where it by reed@google.com · 12 years ago
- df9d6f1 add bench for SkScalarIsFinite by reed@google.com · 12 years ago
- 4bdfb8c Compiler complaints + some minor cleanup by robertphillips@google.com · 12 years ago
- 51c62a6 add readPtr and writePtr to SkReader32 and SkWriter32 by reed@google.com · 12 years ago