| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "sk_tool_utils.h" |
| #include "SkCanvas.h" |
| #include "SkPaint.h" |
| #include "SkPoint.h" |
| #include "SkTextBlob.h" |
| #include "SkFontMgr.h" |
| #include "SkGraphics.h" |
| #include "SkSurface.h" |
| #include "SkTypeface.h" |
| |
| #ifdef SK_BUILD_FOR_WIN |
| #include "SkTypeface_win.h" |
| #endif |
| |
| #include "Test.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "GrContextFactory.h" |
| |
| struct TextBlobWrapper { |
| // This class assumes it 'owns' the textblob it wraps, and thus does not need to take a ref |
| explicit TextBlobWrapper(const SkTextBlob* blob) : fBlob(blob) {} |
| TextBlobWrapper(const TextBlobWrapper& blob) : fBlob(SkRef(blob.fBlob.get())) {} |
| |
| SkAutoTUnref<const SkTextBlob> fBlob; |
| }; |
| |
| static void draw(SkCanvas* canvas, int redraw, const SkTArray<TextBlobWrapper>& blobs) { |
| int yOffset = 0; |
| for (int r = 0; r < redraw; r++) { |
| for (int i = 0; i < blobs.count(); i++) { |
| const SkTextBlob* blob = blobs[i].fBlob.get(); |
| const SkRect& bounds = blob->bounds(); |
| yOffset += SkScalarCeilToInt(bounds.height()); |
| SkPaint paint; |
| canvas->drawTextBlob(blob, 0, SkIntToScalar(yOffset), paint); |
| } |
| } |
| } |
| |
| // limit this just so we don't take too long to draw |
| #define MAX_TOTAL_TEXT 4096 |
| #define MAX_CHAR 256 |
| #define MAX_FAMILIES 30 |
| |
| static const int kWidth = 1024; |
| static const int kHeight = 768; |
| |
| // This test hammers the GPU textblobcache and font atlas |
| DEF_GPUTEST(TextBlobCache, reporter, factory) { |
| // setup surface |
| uint32_t flags = 0; |
| SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType); |
| |
| GrContext* ctx = factory->get(GrContextFactory::kNative_GLContextType); |
| SkImageInfo info = SkImageInfo::Make(kWidth, kHeight, kN32_SkColorType, kPremul_SkAlphaType); |
| SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(ctx, SkSurface::kNo_Budgeted, info, |
| 0, &props)); |
| REPORTER_ASSERT(reporter, surface); |
| if (!surface) { |
| return; |
| } |
| |
| SkCanvas* canvas = surface->getCanvas(); |
| |
| SkAutoTUnref<SkFontMgr> fm(SkFontMgr::RefDefault()); |
| |
| int count = SkMin32(fm->countFamilies(), MAX_FAMILIES); |
| |
| // make a ton of text |
| uint16_t text[MAX_TOTAL_TEXT]; |
| for (int i = 0; i < MAX_TOTAL_TEXT; i++) { |
| text[i] = i % MAX_CHAR; |
| } |
| |
| // generate textblobs |
| SkTArray<TextBlobWrapper> blobs; |
| for (int i = 0; i < count; i++) { |
| SkPaint paint; |
| paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding); |
| paint.setTextSize(48); // draw big glyphs to really stress the atlas |
| |
| SkString familyName; |
| fm->getFamilyName(i, &familyName); |
| SkAutoTUnref<SkFontStyleSet> set(fm->createStyleSet(i)); |
| for (int j = 0; j < set->count(); ++j) { |
| SkFontStyle fs; |
| set->getStyle(j, &fs, NULL); |
| |
| SkSafeUnref(paint.setTypeface(set->createTypeface(j))); |
| |
| SkTextBlobBuilder builder; |
| for (int aa = 0; aa < 2; aa++) { |
| for (int subpixel = 0; subpixel < 2; subpixel++) { |
| for (int lcd = 0; lcd < 2; lcd++) { |
| paint.setAntiAlias(SkToBool(aa)); |
| paint.setSubpixelText(SkToBool(subpixel)); |
| paint.setLCDRenderText(SkToBool(lcd)); |
| const SkTextBlobBuilder::RunBuffer& run = builder.allocRun(paint, |
| MAX_TOTAL_TEXT, |
| 0, 0, |
| NULL); |
| memcpy(run.glyphs, text, MAX_TOTAL_TEXT * sizeof(uint16_t)); |
| } |
| } |
| } |
| SkNEW_APPEND_TO_TARRAY(&blobs, TextBlobWrapper, (builder.build())); |
| } |
| } |
| |
| // create surface where LCD is impossible |
| info = SkImageInfo::MakeN32Premul(kWidth, kHeight); |
| SkSurfaceProps propsNoLCD(0, kUnknown_SkPixelGeometry); |
| SkAutoTUnref<SkSurface> surfaceNoLCD(canvas->newSurface(info, &propsNoLCD)); |
| REPORTER_ASSERT(reporter, surface); |
| if (!surface) { |
| return; |
| } |
| |
| SkCanvas* canvasNoLCD = surfaceNoLCD->getCanvas(); |
| |
| // test redraw |
| draw(canvas, 2, blobs); |
| draw(canvasNoLCD, 2, blobs); |
| |
| // test draw after free |
| ctx->freeGpuResources(); |
| draw(canvas, 1, blobs); |
| |
| ctx->freeGpuResources(); |
| draw(canvasNoLCD, 1, blobs); |
| |
| // test draw after abandon |
| ctx->abandonContext(); |
| draw(canvas, 1, blobs); |
| } |
| #endif |