Reland "skia: add heif decoding support"
This reverts commit db68a426b6ba3a0fa1cace25ac306037eb7413a6.
Fixes errors in Android and Google3
Bug: b/64077740
Change-Id: I3d2bb1223e4d8ba912ea2b88144aeecc487fce1a
Reviewed-on: https://skia-review.googlesource.com/35701
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Chong Zhang <chz@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
diff --git a/tests/CodecTest.cpp b/tests/CodecTest.cpp
index 6ffc448..baa2314 100644
--- a/tests/CodecTest.cpp
+++ b/tests/CodecTest.cpp
@@ -919,8 +919,8 @@
// wbmp images have a header that can be arbitrarily large, depending on the
// size of the image. We cap the size at 65535, meaning we only need to look at
// 8 bytes to determine whether we can read the image. This is important
-// because SkCodec only passes 14 bytes to SkWbmpCodec to determine whether the
-// image is a wbmp.
+// because SkCodec only passes a limited number of bytes to SkWbmpCodec to
+// determine whether the image is a wbmp.
DEF_TEST(Codec_wbmp_max_size, r) {
const unsigned char maxSizeWbmp[] = { 0x00, 0x00, // Header
0x83, 0xFF, 0x7F, // W: 65535
@@ -1279,7 +1279,7 @@
"randPixels.bmp",
};
for (auto file : files) {
- auto stream = LimitedRewindingStream::Make(file, 14);
+ auto stream = LimitedRewindingStream::Make(file, SkCodec::MinBufferedBytesNeeded());
if (!stream) {
SkDebugf("Missing resources (%s). Set --resourcePath.\n", file);
return;