sk_sp for Ganesh.

Convert use of GrFragmentProcessor, GrGeometryProcessor, and
GrXPFactory to sk_sp. This clarifies ownership and should
reduce reference count churn by moving ownership.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041113004

Review-Url: https://codereview.chromium.org/2041113004
diff --git a/src/gpu/batches/GrAtlasTextBatch.cpp b/src/gpu/batches/GrAtlasTextBatch.cpp
index 32a64c3..3c4b4a5 100644
--- a/src/gpu/batches/GrAtlasTextBatch.cpp
+++ b/src/gpu/batches/GrAtlasTextBatch.cpp
@@ -100,17 +100,16 @@
 
     FlushInfo flushInfo;
     if (this->usesDistanceFields()) {
-        flushInfo.fGeometryProcessor.reset(
-            this->setupDfProcessor(this->viewMatrix(), fFilteredColor, this->color(), texture));
+        flushInfo.fGeometryProcessor =
+            this->setupDfProcessor(this->viewMatrix(), fFilteredColor, this->color(), texture);
     } else {
         GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kNone_FilterMode);
-        flushInfo.fGeometryProcessor.reset(
-            GrBitmapTextGeoProc::Create(this->color(),
-                                        texture,
-                                        params,
-                                        maskFormat,
-                                        localMatrix,
-                                        this->usesLocalCoords()));
+        flushInfo.fGeometryProcessor = GrBitmapTextGeoProc::Make(this->color(),
+                                                                 texture,
+                                                                 params,
+                                                                 maskFormat,
+                                                                 localMatrix,
+                                                                 this->usesLocalCoords());
     }
 
     flushInfo.fGlyphsToFlush = 0;
@@ -178,7 +177,7 @@
                        flushInfo->fIndexBuffer, flushInfo->fVertexOffset,
                        kVerticesPerGlyph, kIndicesPerGlyph, flushInfo->fGlyphsToFlush,
                        maxGlyphsPerDraw);
-    target->draw(flushInfo->fGeometryProcessor, mesh);
+    target->draw(flushInfo->fGeometryProcessor.get(), mesh);
     flushInfo->fVertexOffset += kVerticesPerGlyph * flushInfo->fGlyphsToFlush;
     flushInfo->fGlyphsToFlush = 0;
 }
@@ -246,9 +245,10 @@
 
 // TODO just use class params
 // TODO trying to figure out why lcd is so whack
-GrGeometryProcessor* GrAtlasTextBatch::setupDfProcessor(const SkMatrix& viewMatrix,
-                                                        SkColor filteredColor,
-                                                        GrColor color, GrTexture* texture) const {
+sk_sp<GrGeometryProcessor> GrAtlasTextBatch::setupDfProcessor(const SkMatrix& viewMatrix,
+                                                              SkColor filteredColor,
+                                                              GrColor color,
+                                                              GrTexture* texture) const {
     GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode);
     bool isLCD = this->isLCD();
     // set up any flags
@@ -277,32 +277,32 @@
                                                                 greenCorrection,
                                                                 blueCorrection);
 
-        return GrDistanceFieldLCDTextGeoProc::Create(color,
-                                                     viewMatrix,
-                                                     texture,
-                                                     params,
-                                                     widthAdjust,
-                                                     flags,
-                                                     this->usesLocalCoords());
+        return GrDistanceFieldLCDTextGeoProc::Make(color,
+                                                   viewMatrix,
+                                                   texture,
+                                                   params,
+                                                   widthAdjust,
+                                                   flags,
+                                                   this->usesLocalCoords());
     } else {
 #ifdef SK_GAMMA_APPLY_TO_A8
         U8CPU lum = SkColorSpaceLuminance::computeLuminance(SK_GAMMA_EXPONENT, filteredColor);
         float correction = fDistanceAdjustTable->getAdjustment(
             lum >> kDistanceAdjustLumShift, fUseGammaCorrectDistanceTable);
-        return GrDistanceFieldA8TextGeoProc::Create(color,
-                                                    viewMatrix,
-                                                    texture,
-                                                    params,
-                                                    correction,
-                                                    flags,
-                                                    this->usesLocalCoords());
+        return GrDistanceFieldA8TextGeoProc::Make(color,
+                                                  viewMatrix,
+                                                  texture,
+                                                  params,
+                                                  correction,
+                                                  flags,
+                                                  this->usesLocalCoords());
 #else
-        return GrDistanceFieldA8TextGeoProc::Create(color,
-                                                    viewMatrix,
-                                                    texture,
-                                                    params,
-                                                    flags,
-                                                    this->usesLocalCoords());
+        return GrDistanceFieldA8TextGeoProc::Make(color,
+                                                  viewMatrix,
+                                                  texture,
+                                                  params,
+                                                  flags,
+                                                  this->usesLocalCoords());
 #endif
     }