commit | 07e1c3fd5030869c480c15ff30d36bd161718262 | [log] [tgz] |
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author | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Thu Aug 22 20:41:15 2013 +0000 |
committer | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Thu Aug 22 20:41:15 2013 +0000 |
tree | 73203238dbc4cbab3af9c022e60d2ed2e7519adc | |
parent | b6823c19b69d76059f1e16de4d48c4e3f013e3bc [diff] |
Pull out Effect Shaders in GPU Path Renderer Move the effects in HairLinePathRender (and eventually others into their own class called GrBezierEffects. This will allow for more sharing of code between different path renderers on GPU. BUG= Committed: http://code.google.com/p/skia/source/detail?r=10877 R=bsalomon@google.com, jvanverth@google.com, robertphillips@google.com Author: egdaniel@google.com Review URL: https://chromiumcodereview.appspot.com/23004010 git-svn-id: http://skia.googlecode.com/svn/trunk@10884 2bbb7eff-a529-9590-31e7-b0007b416f81