Reduce internal explicit SaveFlags usage.
Most of these are either redundant/defaults or (hopefully)
unnecessarily specific.
R=reed@google.com, robertphillips@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/241453003
git-svn-id: http://skia.googlecode.com/svn/trunk@14253 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleLayerMask.cpp b/samplecode/SampleLayerMask.cpp
index b3bbac6..86a092c 100644
--- a/samplecode/SampleLayerMask.cpp
+++ b/samplecode/SampleLayerMask.cpp
@@ -57,7 +57,7 @@
virtual void onDrawContent(SkCanvas* canvas) {
SkRect r;
r.set(SkIntToScalar(20), SkIntToScalar(20), SkIntToScalar(120), SkIntToScalar(120));
- canvas->saveLayer(&r, NULL, SkCanvas::kARGB_ClipLayer_SaveFlag);
+ canvas->saveLayer(&r, NULL);
canvas->drawColor(SK_ColorRED);
drawMask(canvas, r);
canvas->restore();
diff --git a/samplecode/SampleLayers.cpp b/samplecode/SampleLayers.cpp
index 430c832..3ae5439 100644
--- a/samplecode/SampleLayers.cpp
+++ b/samplecode/SampleLayers.cpp
@@ -69,11 +69,11 @@
canvas->clipRect(r);
r.fBottom = SkIntToScalar(20);
- canvas->saveLayer(&r, NULL, (SkCanvas::SaveFlags)(SkCanvas::kHasAlphaLayer_SaveFlag | SkCanvas::kFullColorLayer_SaveFlag));
+ canvas->saveLayer(&r, NULL);
r.fTop = SkIntToScalar(80);
r.fBottom = SkIntToScalar(100);
- canvas->saveLayer(&r, NULL, (SkCanvas::SaveFlags)(SkCanvas::kHasAlphaLayer_SaveFlag | SkCanvas::kFullColorLayer_SaveFlag));
+ canvas->saveLayer(&r, NULL);
// now draw the "content"
@@ -203,7 +203,7 @@
r.set(SkIntToScalar(0), SkIntToScalar(0),
SkIntToScalar(220), SkIntToScalar(60));
- canvas->saveLayer(&r, &p, (SkCanvas::SaveFlags)(SkCanvas::kHasAlphaLayer_SaveFlag | SkCanvas::kFullColorLayer_SaveFlag));
+ canvas->saveLayer(&r, &p);
r.set(SkIntToScalar(0), SkIntToScalar(0),
SkIntToScalar(220), SkIntToScalar(120));
diff --git a/samplecode/SampleXfermodesBlur.cpp b/samplecode/SampleXfermodesBlur.cpp
index cae415d..ea9561d 100644
--- a/samplecode/SampleXfermodesBlur.cpp
+++ b/samplecode/SampleXfermodesBlur.cpp
@@ -180,7 +180,7 @@
p.setShader(s);
canvas->drawRect(r, p);
- canvas->saveLayer(&r, NULL, SkCanvas::kARGB_ClipLayer_SaveFlag);
+ canvas->saveLayer(&r, NULL);
draw_mode(canvas, mode, twice ? 0x88 : 0xFF, r.fLeft, r.fTop);
canvas->restore();