Move internal calls from GrContext to GrContextPriv

A mechanical bulk move just to get these out of the public API.

TBR=bsalomon@google.com
Change-Id: I813efbd54a09dd448275697c0e50947753a5cfd3
Reviewed-on: https://skia-review.googlesource.com/112262
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
diff --git a/tests/PrimitiveProcessorTest.cpp b/tests/PrimitiveProcessorTest.cpp
index 089d6ce..b5f508b 100644
--- a/tests/PrimitiveProcessorTest.cpp
+++ b/tests/PrimitiveProcessorTest.cpp
@@ -115,10 +115,10 @@
     GrGpu* gpu = context->contextPriv().getGpu();
 #endif
 
-    sk_sp<GrRenderTargetContext> renderTargetContext(context->makeDeferredRenderTargetContext(
-                                                                     SkBackingFit::kApprox,
-                                                                     1, 1, kRGBA_8888_GrPixelConfig,
-                                                                     nullptr));
+    sk_sp<GrRenderTargetContext> renderTargetContext(
+            context->contextPriv().makeDeferredRenderTargetContext(SkBackingFit::kApprox,
+                                                                   1, 1, kRGBA_8888_GrPixelConfig,
+                                                                   nullptr));
     if (!renderTargetContext) {
         ERRORF(reporter, "Could not create render target context.");
         return;
@@ -129,7 +129,7 @@
         return;
     }
     context->flush();
-    context->resetGpuStats();
+    context->contextPriv().resetGpuStats();
 #if GR_GPU_STATS
     REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 0);
     REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0);
@@ -145,7 +145,7 @@
     REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 1);
     REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0);
 #endif
-    context->resetGpuStats();
+    context->contextPriv().resetGpuStats();
     renderTargetContext->priv().testingOnly_addDrawOp(Op::Make(attribCnt + 1));
     context->flush();
 #if GR_GPU_STATS