blob: 53a855e7782e1e6c7f5cb4cb16f1468c0a21c515 [file] [log] [blame]
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkGradientShader.h"
#include "SkGraphics.h"
#include "SkPath.h"
#include "SkRegion.h"
#include "SkShader.h"
static void make_bitmap(SkBitmap* bitmap) {
bitmap->allocN32Pixels(64, 64);
SkCanvas canvas(*bitmap);
canvas.drawColor(SK_ColorRED);
SkPaint paint;
paint.setAntiAlias(true);
const SkPoint pts[] = { { 0, 0 }, { 64, 64 } };
const SkColor colors[] = { SK_ColorWHITE, SK_ColorBLUE };
paint.setShader(SkGradientShader::CreateLinear(pts, colors, NULL, 2,
SkShader::kClamp_TileMode))->unref();
canvas.drawCircle(32, 32, 32, paint);
}
class DrawBitmapRect2 : public skiagm::GM {
bool fUseIRect;
public:
DrawBitmapRect2(bool useIRect) : fUseIRect(useIRect) {
}
protected:
virtual SkString onShortName() SK_OVERRIDE {
SkString str;
str.printf("bitmaprect_%s", fUseIRect ? "i" : "s");
return str;
}
virtual SkISize onISize() SK_OVERRIDE {
return SkISize::Make(640, 480);
}
#ifdef SK_CPU_ARM64
// Skip tiled drawing on 64-bit ARM until https://skbug.com/2908 is fixed.
virtual uint32_t onGetFlags() const SK_OVERRIDE {
return kSkipTiled_Flag;
}
#endif
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
canvas->drawColor(0xFFCCCCCC);
const SkIRect src[] = {
{ 0, 0, 32, 32 },
{ 0, 0, 80, 80 },
{ 32, 32, 96, 96 },
{ -32, -32, 32, 32, }
};
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
SkBitmap bitmap;
make_bitmap(&bitmap);
SkRect dstR = { 0, 200, 128, 380 };
canvas->translate(16, 40);
for (size_t i = 0; i < SK_ARRAY_COUNT(src); i++) {
SkRect srcR;
srcR.set(src[i]);
canvas->drawBitmap(bitmap, 0, 0, &paint);
if (!fUseIRect) {
canvas->drawBitmapRectToRect(bitmap, &srcR, dstR, &paint);
} else {
canvas->drawBitmapRect(bitmap, &src[i], dstR, &paint);
}
canvas->drawRect(dstR, paint);
canvas->drawRect(srcR, paint);
canvas->translate(160, 0);
}
}
private:
typedef skiagm::GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static void make_3x3_bitmap(SkBitmap* bitmap) {
static const int gXSize = 3;
static const int gYSize = 3;
SkColor textureData[gXSize][gYSize] = {
{ SK_ColorRED, SK_ColorWHITE, SK_ColorBLUE },
{ SK_ColorGREEN, SK_ColorBLACK, SK_ColorCYAN },
{ SK_ColorYELLOW, SK_ColorGRAY, SK_ColorMAGENTA }
};
bitmap->allocN32Pixels(gXSize, gYSize);
for (int y = 0; y < gYSize; y++) {
for (int x = 0; x < gXSize; x++) {
*bitmap->getAddr32(x, y) = textureData[x][y];
}
}
}
// This GM attempts to make visible any issues drawBitmapRectToRect may have
// with partial source rects. In this case the eight pixels on the border
// should be half the width/height of the central pixel, i.e.:
// __|____|__
// | |
// __|____|__
// | |
class DrawBitmapRect3 : public skiagm::GM {
public:
DrawBitmapRect3() {
this->setBGColor(SK_ColorBLACK);
}
protected:
virtual SkString onShortName() SK_OVERRIDE {
SkString str;
str.printf("3x3bitmaprect");
return str;
}
virtual SkISize onISize() SK_OVERRIDE {
return SkISize::Make(640, 480);
}
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
SkBitmap bitmap;
make_3x3_bitmap(&bitmap);
SkRect srcR = { 0.5f, 0.5f, 2.5f, 2.5f };
SkRect dstR = { 100, 100, 300, 200 };
canvas->drawBitmapRectToRect(bitmap, &srcR, dstR, NULL);
}
private:
typedef skiagm::GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static void make_big_bitmap(SkBitmap* bitmap) {
static const int gXSize = 4096;
static const int gYSize = 4096;
static const int gBorderWidth = 10;
bitmap->allocN32Pixels(gXSize, gYSize);
for (int y = 0; y < gYSize; ++y) {
for (int x = 0; x < gXSize; ++x) {
if (x <= gBorderWidth || x >= gXSize-gBorderWidth ||
y <= gBorderWidth || y >= gYSize-gBorderWidth) {
*bitmap->getAddr32(x, y) = 0x88FFFFFF;
} else {
*bitmap->getAddr32(x, y) = 0x88FF0000;
}
}
}
}
// This GM attempts to reveal any issues we may have when the GPU has to
// break up a large texture in order to draw it. The XOR transfer mode will
// create stripes in the image if there is imprecision in the destination
// tile placement.
class DrawBitmapRect4 : public skiagm::GM {
bool fUseIRect;
SkBitmap fBigBitmap;
public:
DrawBitmapRect4(bool useIRect) : fUseIRect(useIRect) {
this->setBGColor(0x88444444);
}
protected:
virtual SkString onShortName() SK_OVERRIDE {
SkString str;
str.printf("bigbitmaprect_%s", fUseIRect ? "i" : "s");
return str;
}
virtual SkISize onISize() SK_OVERRIDE {
return SkISize::Make(640, 480);
}
virtual void onOnceBeforeDraw() SK_OVERRIDE {
make_big_bitmap(&fBigBitmap);
}
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
SkXfermode* mode = SkXfermode::Create(SkXfermode::kXor_Mode);
SkPaint paint;
paint.setAlpha(128);
paint.setXfermode(mode)->unref();
SkRect srcR1 = { 0.0f, 0.0f, 4096.0f, 2040.0f };
SkRect dstR1 = { 10.1f, 10.1f, 629.9f, 400.9f };
SkRect srcR2 = { 4085.0f, 10.0f, 4087.0f, 12.0f };
SkRect dstR2 = { 10, 410, 30, 430 };
if (!fUseIRect) {
canvas->drawBitmapRectToRect(fBigBitmap, &srcR1, dstR1, &paint);
canvas->drawBitmapRectToRect(fBigBitmap, &srcR2, dstR2, &paint);
} else {
SkIRect iSrcR1, iSrcR2;
srcR1.roundOut(&iSrcR1);
srcR2.roundOut(&iSrcR2);
canvas->drawBitmapRect(fBigBitmap, &iSrcR1, dstR1, &paint);
canvas->drawBitmapRect(fBigBitmap, &iSrcR2, dstR2, &paint);
}
}
private:
typedef skiagm::GM INHERITED;
};
class BitmapRectRounding : public skiagm::GM {
SkBitmap fBM;
public:
BitmapRectRounding() {}
protected:
SkString onShortName() SK_OVERRIDE {
SkString str;
str.printf("bitmaprect_rounding");
return str;
}
SkISize onISize() SK_OVERRIDE {
return SkISize::Make(640, 480);
}
void onOnceBeforeDraw() SK_OVERRIDE {
fBM.allocN32Pixels(10, 10);
fBM.eraseColor(SK_ColorBLUE);
}
// This choice of coordinates and matrix land the bottom edge of the clip (and bitmap dst)
// at exactly 1/2 pixel boundary. However, drawBitmapRect may lose precision along the way.
// If it does, we may see a red-line at the bottom, instead of the bitmap exactly matching
// the clip (in which case we should see all blue).
// The correct image should be all blue.
void onDraw(SkCanvas* canvas) SK_OVERRIDE {
SkPaint paint;
paint.setColor(SK_ColorRED);
const SkRect r = SkRect::MakeXYWH(1, 1, 110, 114);
canvas->scale(0.9f, 0.9f);
// the drawRect shows the same problem as clipRect(r) followed by drawcolor(red)
canvas->drawRect(r, paint);
canvas->drawBitmapRect(fBM, NULL, r, NULL);
}
private:
typedef skiagm::GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static skiagm::GM* MyFactory0(void*) { return new DrawBitmapRect2(false); }
static skiagm::GM* MyFactory1(void*) { return new DrawBitmapRect2(true); }
static skiagm::GM* MyFactory2(void*) { return new DrawBitmapRect3(); }
#ifndef SK_BUILD_FOR_ANDROID
static skiagm::GM* MyFactory3(void*) { return new DrawBitmapRect4(false); }
static skiagm::GM* MyFactory4(void*) { return new DrawBitmapRect4(true); }
#endif
static skiagm::GMRegistry reg0(MyFactory0);
static skiagm::GMRegistry reg1(MyFactory1);
static skiagm::GMRegistry reg2(MyFactory2);
#ifndef SK_BUILD_FOR_ANDROID
static skiagm::GMRegistry reg3(MyFactory3);
static skiagm::GMRegistry reg4(MyFactory4);
#endif
DEF_GM( return new BitmapRectRounding; )