commit | 1113da72eced20480491bb87ade0ffcff4eb8ea7 | [log] [tgz] |
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author | mtklein <mtklein@chromium.org> | Mon Apr 27 12:08:01 2015 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Mon Apr 27 12:08:01 2015 -0700 |
tree | 7b786633c6b4cb7ef365af83f6ff2f0cdf72dc87 | |
parent | 0dcb8e32dda93b098d19892a62a528dc6ae1017b [diff] |
Mike's radial gradient CL with better float -> int. patch from issue 1072303005 at patchset 40001 (http://crrev.com/1072303005#ps40001) This looks quite launchable. radial_gradient3, min of 100 samples: N5: 985µs -> 946µs MBP: 395µs -> 279µs On my MBP, most of the meat looks like it's now in reading the cache and writing to dst one color at a time. Is that something we could do in float math rather than with a lookup table? BUG=skia: CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Mac10.8-Clang-Arm7-Debug-Android-Trybot,Build-Ubuntu-GCC-Arm7-Release-Android_NoNeon-Trybot Committed: https://skia.googlesource.com/skia/+/abf6c5cf95e921fae59efb487480e5b5081cf0ec Review URL: https://codereview.chromium.org/1109643002