| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrDistanceFieldGeoProc_DEFINED |
| #define GrDistanceFieldGeoProc_DEFINED |
| |
| #include "GrProcessor.h" |
| #include "GrGeometryProcessor.h" |
| |
| class GrGLDistanceFieldA8TextGeoProc; |
| class GrGLDistanceFieldPathGeoProc; |
| class GrGLDistanceFieldLCDTextGeoProc; |
| class GrInvariantOutput; |
| |
| enum GrDistanceFieldEffectFlags { |
| kSimilarity_DistanceFieldEffectFlag = 0x01, // ctm is similarity matrix |
| kRectToRect_DistanceFieldEffectFlag = 0x02, // ctm maps rects to rects |
| kUseLCD_DistanceFieldEffectFlag = 0x04, // use lcd text |
| kBGR_DistanceFieldEffectFlag = 0x08, // lcd display has bgr order |
| kPortrait_DistanceFieldEffectFlag = 0x10, // lcd display is in portrait mode (not used yet) |
| kColorAttr_DistanceFieldEffectFlag = 0x20, // color vertex attribute |
| |
| kInvalid_DistanceFieldEffectFlag = 0x80, // invalid state (for initialization) |
| |
| kUniformScale_DistanceFieldEffectMask = kSimilarity_DistanceFieldEffectFlag | |
| kRectToRect_DistanceFieldEffectFlag, |
| // The subset of the flags relevant to GrDistanceFieldA8TextGeoProc |
| kNonLCD_DistanceFieldEffectMask = kSimilarity_DistanceFieldEffectFlag | |
| kColorAttr_DistanceFieldEffectFlag, |
| // The subset of the flags relevant to GrDistanceFieldLCDTextGeoProc |
| kLCD_DistanceFieldEffectMask = kSimilarity_DistanceFieldEffectFlag | |
| kRectToRect_DistanceFieldEffectFlag | |
| kUseLCD_DistanceFieldEffectFlag | |
| kBGR_DistanceFieldEffectFlag, |
| }; |
| |
| /** |
| * The output color of this effect is a modulation of the input color and a sample from a |
| * distance field texture (using a smoothed step function near 0.5). |
| * It allows explicit specification of the filtering and wrap modes (GrTextureParams). The input |
| * coords are a custom attribute. Gamma correction is handled via a texture LUT. |
| */ |
| class GrDistanceFieldA8TextGeoProc : public GrGeometryProcessor { |
| public: |
| #ifdef SK_GAMMA_APPLY_TO_A8 |
| static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix, |
| GrTexture* tex, const GrTextureParams& params, |
| float lum, uint32_t flags, bool usesLocalCoords) { |
| return SkNEW_ARGS(GrDistanceFieldA8TextGeoProc, (color, viewMatrix, tex, params, lum, |
| flags, usesLocalCoords)); |
| } |
| #else |
| static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix, |
| GrTexture* tex, const GrTextureParams& params, |
| uint32_t flags, bool usesLocalCoords) { |
| return SkNEW_ARGS(GrDistanceFieldA8TextGeoProc, (color, viewMatrix, tex, params, flags, |
| usesLocalCoords)); |
| } |
| #endif |
| |
| virtual ~GrDistanceFieldA8TextGeoProc() {} |
| |
| const char* name() const override { return "DistanceFieldTexture"; } |
| |
| const Attribute* inPosition() const { return fInPosition; } |
| const Attribute* inColor() const { return fInColor; } |
| const Attribute* inTextureCoords() const { return fInTextureCoords; } |
| GrColor color() const { return fColor; } |
| bool colorIgnored() const { return GrColor_ILLEGAL == fColor; } |
| bool hasVertexColor() const { return SkToBool(fInColor); } |
| const SkMatrix& viewMatrix() const { return fViewMatrix; } |
| bool usesLocalCoords() const { return fUsesLocalCoords; } |
| #ifdef SK_GAMMA_APPLY_TO_A8 |
| float getDistanceAdjust() const { return fDistanceAdjust; } |
| #endif |
| uint32_t getFlags() const { return fFlags; } |
| |
| virtual void getGLProcessorKey(const GrBatchTracker& bt, |
| const GrGLSLCaps& caps, |
| GrProcessorKeyBuilder* b) const override; |
| |
| virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt, |
| const GrGLSLCaps&) const override; |
| |
| private: |
| GrDistanceFieldA8TextGeoProc(GrColor, const SkMatrix& viewMatrix, |
| GrTexture* texture, const GrTextureParams& params, |
| #ifdef SK_GAMMA_APPLY_TO_A8 |
| float distanceAdjust, |
| #endif |
| uint32_t flags, bool usesLocalCoords); |
| |
| GrColor fColor; |
| SkMatrix fViewMatrix; |
| GrTextureAccess fTextureAccess; |
| #ifdef SK_GAMMA_APPLY_TO_A8 |
| float fDistanceAdjust; |
| #endif |
| uint32_t fFlags; |
| const Attribute* fInPosition; |
| const Attribute* fInColor; |
| const Attribute* fInTextureCoords; |
| bool fUsesLocalCoords; |
| |
| GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
| |
| typedef GrGeometryProcessor INHERITED; |
| }; |
| |
| |
| /** |
| * The output color of this effect is a modulation of the input color and a sample from a |
| * distance field texture (using a smoothed step function near 0.5). |
| * It allows explicit specification of the filtering and wrap modes (GrTextureParams). The input |
| * coords are a custom attribute. No gamma correct blending is applied. Used for paths only. |
| */ |
| class GrDistanceFieldPathGeoProc : public GrGeometryProcessor { |
| public: |
| static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix, GrTexture* tex, |
| const GrTextureParams& params, |
| uint32_t flags, bool usesLocalCoords) { |
| return SkNEW_ARGS(GrDistanceFieldPathGeoProc, (color, viewMatrix, tex, params, flags, |
| usesLocalCoords)); |
| } |
| |
| virtual ~GrDistanceFieldPathGeoProc() {} |
| |
| const char* name() const override { return "DistanceFieldTexture"; } |
| |
| const Attribute* inPosition() const { return fInPosition; } |
| const Attribute* inColor() const { return fInColor; } |
| const Attribute* inTextureCoords() const { return fInTextureCoords; } |
| GrColor color() const { return fColor; } |
| bool colorIgnored() const { return GrColor_ILLEGAL == fColor; } |
| bool hasVertexColor() const { return SkToBool(fInColor); } |
| const SkMatrix& viewMatrix() const { return fViewMatrix; } |
| uint32_t getFlags() const { return fFlags; } |
| bool usesLocalCoords() const { return fUsesLocalCoords; } |
| |
| virtual void getGLProcessorKey(const GrBatchTracker& bt, |
| const GrGLSLCaps& caps, |
| GrProcessorKeyBuilder* b) const override; |
| |
| virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt, |
| const GrGLSLCaps&) const override; |
| |
| private: |
| GrDistanceFieldPathGeoProc(GrColor, const SkMatrix& viewMatrix, GrTexture* texture, |
| const GrTextureParams& params, uint32_t flags, |
| bool usesLocalCoords); |
| |
| GrColor fColor; |
| SkMatrix fViewMatrix; |
| GrTextureAccess fTextureAccess; |
| uint32_t fFlags; |
| const Attribute* fInPosition; |
| const Attribute* fInColor; |
| const Attribute* fInTextureCoords; |
| bool fUsesLocalCoords; |
| |
| GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
| |
| typedef GrGeometryProcessor INHERITED; |
| }; |
| |
| /** |
| * The output color of this effect is a modulation of the input color and samples from a |
| * distance field texture (using a smoothed step function near 0.5), adjusted for LCD displays. |
| * It allows explicit specification of the filtering and wrap modes (GrTextureParams). The input |
| * coords are a custom attribute. Gamma correction is handled via a texture LUT. |
| */ |
| class GrDistanceFieldLCDTextGeoProc : public GrGeometryProcessor { |
| public: |
| struct DistanceAdjust { |
| SkScalar fR, fG, fB; |
| static DistanceAdjust Make(SkScalar r, SkScalar g, SkScalar b) { |
| DistanceAdjust result; |
| result.fR = r; result.fG = g; result.fB = b; |
| return result; |
| } |
| bool operator==(const DistanceAdjust& wa) const { |
| return (fR == wa.fR && fG == wa.fG && fB == wa.fB); |
| } |
| bool operator!=(const DistanceAdjust& wa) const { |
| return !(*this == wa); |
| } |
| }; |
| |
| static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix, |
| GrTexture* tex, const GrTextureParams& params, |
| DistanceAdjust distanceAdjust, uint32_t flags, |
| bool usesLocalCoords) { |
| return SkNEW_ARGS(GrDistanceFieldLCDTextGeoProc, |
| (color, viewMatrix, tex, params, distanceAdjust, flags, usesLocalCoords)); |
| } |
| |
| virtual ~GrDistanceFieldLCDTextGeoProc() {} |
| |
| const char* name() const override { return "DistanceFieldLCDTexture"; } |
| |
| const Attribute* inPosition() const { return fInPosition; } |
| const Attribute* inTextureCoords() const { return fInTextureCoords; } |
| DistanceAdjust getDistanceAdjust() const { return fDistanceAdjust; } |
| GrColor color() const { return fColor; } |
| bool colorIgnored() const { return GrColor_ILLEGAL == fColor; } |
| const SkMatrix& viewMatrix() const { return fViewMatrix; } |
| uint32_t getFlags() const { return fFlags; } |
| bool usesLocalCoords() const { return fUsesLocalCoords; } |
| |
| virtual void getGLProcessorKey(const GrBatchTracker& bt, |
| const GrGLSLCaps& caps, |
| GrProcessorKeyBuilder* b) const override; |
| |
| virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt, |
| const GrGLSLCaps&) const override; |
| |
| private: |
| GrDistanceFieldLCDTextGeoProc(GrColor, const SkMatrix& viewMatrix, |
| GrTexture* texture, const GrTextureParams& params, |
| DistanceAdjust wa, uint32_t flags, |
| bool usesLocalCoords); |
| |
| GrColor fColor; |
| SkMatrix fViewMatrix; |
| GrTextureAccess fTextureAccess; |
| DistanceAdjust fDistanceAdjust; |
| uint32_t fFlags; |
| const Attribute* fInPosition; |
| const Attribute* fInTextureCoords; |
| bool fUsesLocalCoords; |
| |
| GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
| |
| typedef GrGeometryProcessor INHERITED; |
| }; |
| |
| #endif |