Update baselines for linux-fixed. Make shader text sample/GM work with scalar=fixed.
git-svn-id: http://skia.googlecode.com/svn/trunk@1577 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleShaderText.cpp b/samplecode/SampleShaderText.cpp
index dedf04d..202bd73 100644
--- a/samplecode/SampleShaderText.cpp
+++ b/samplecode/SampleShaderText.cpp
@@ -167,8 +167,10 @@
canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
SkPath path;
- path.arcTo(SkRect::MakeXYWH(-40, 15, 300, 90),
- SK_Scalar1 * 225, SK_Scalar1 * 90, false);
+ path.arcTo(SkRect::MakeXYWH(SkIntToScalar(-40), SkIntToScalar(15),
+ SkIntToScalar(300), SkIntToScalar(90)),
+ SkIntToScalar(225), SkIntToScalar(90),
+ false);
path.close();
static const int testsPerCol = 8;