Remove SkAutoTDelete.

Replace with std::unique_ptr.

Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
diff --git a/src/gpu/GrRenderTargetOpList.cpp b/src/gpu/GrRenderTargetOpList.cpp
index 37c469a..b4e6870 100644
--- a/src/gpu/GrRenderTargetOpList.cpp
+++ b/src/gpu/GrRenderTargetOpList.cpp
@@ -185,7 +185,7 @@
     // Draw all the generated geometry.
     SkRandom random;
     GrRenderTarget* currentRT = nullptr;
-    SkAutoTDelete<GrGpuCommandBuffer> commandBuffer;
+    std::unique_ptr<GrGpuCommandBuffer> commandBuffer;
     for (int i = 0; i < fRecordedBatches.count(); ++i) {
         if (!fRecordedBatches[i].fBatch) {
             continue;
@@ -205,7 +205,7 @@
                                                               kBasicLoadStoreInfo,   // Color
                                                               kBasicLoadStoreInfo)); // Stencil
             }
-            flushState->setCommandBuffer(commandBuffer);
+            flushState->setCommandBuffer(commandBuffer.get());
         }
         if (fDrawBatchBounds) {
             const SkRect& bounds = fRecordedBatches[i].fClippedBounds;