Remove SkAutoTDelete.
Replace with std::unique_ptr.
Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
diff --git a/src/gpu/GrRenderTargetOpList.cpp b/src/gpu/GrRenderTargetOpList.cpp
index 37c469a..b4e6870 100644
--- a/src/gpu/GrRenderTargetOpList.cpp
+++ b/src/gpu/GrRenderTargetOpList.cpp
@@ -185,7 +185,7 @@
// Draw all the generated geometry.
SkRandom random;
GrRenderTarget* currentRT = nullptr;
- SkAutoTDelete<GrGpuCommandBuffer> commandBuffer;
+ std::unique_ptr<GrGpuCommandBuffer> commandBuffer;
for (int i = 0; i < fRecordedBatches.count(); ++i) {
if (!fRecordedBatches[i].fBatch) {
continue;
@@ -205,7 +205,7 @@
kBasicLoadStoreInfo, // Color
kBasicLoadStoreInfo)); // Stencil
}
- flushState->setCommandBuffer(commandBuffer);
+ flushState->setCommandBuffer(commandBuffer.get());
}
if (fDrawBatchBounds) {
const SkRect& bounds = fRecordedBatches[i].fClippedBounds;