commit | 18908aacf360eaacf5e6a98dd57342adb98cf463 | [log] [tgz] |
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author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon Feb 07 14:51:55 2011 +0000 |
committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon Feb 07 14:51:55 2011 +0000 |
tree | 51d5bd58ae604e18aa780370c44571a54c33ff3f | |
parent | b89a643b6992d478c0b8bda3abc53f37a87dbd22 [diff] |
When we create the GL context and FBO on mac for the GM test also setup the viewport and clear the stencil. In GrGpuGL::readPixels make sure current rendertarget has been made current in GL before calling glReadPixels git-svn-id: http://skia.googlecode.com/svn/trunk@761 2bbb7eff-a529-9590-31e7-b0007b416f81