Disable MSAA in SkOsWindow on mac and windows

git-svn-id: http://skia.googlecode.com/svn/trunk@1258 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/utils/mac/SkOSWindow_Mac.cpp b/src/utils/mac/SkOSWindow_Mac.cpp
index ac0f203..f1a2926 100644
--- a/src/utils/mac/SkOSWindow_Mac.cpp
+++ b/src/utils/mac/SkOSWindow_Mac.cpp
@@ -455,6 +455,8 @@
 	}
 }
 
+#define USE_MSAA 0
+
 AGLContext create_gl(WindowRef wref)
 {
     GLint major, minor;
@@ -466,10 +468,12 @@
     const GLint pixelAttrs[] = {
         AGL_RGBA,
         AGL_STENCIL_SIZE, 8,
+#if USE_MSAA
         AGL_SAMPLE_BUFFERS_ARB, 1,
-		AGL_MULTISAMPLE,
-		AGL_SAMPLES_ARB, 8,
-		AGL_ACCELERATED,
+        AGL_MULTISAMPLE,
+        AGL_SAMPLES_ARB, 8,
+#endif
+        AGL_ACCELERATED,
         AGL_DOUBLEBUFFER,
         AGL_NONE
     };
diff --git a/src/utils/win/SkOSWindow_Win.cpp b/src/utils/win/SkOSWindow_Win.cpp
index 5ccb9e8..48a6183 100644
--- a/src/utils/win/SkOSWindow_Win.cpp
+++ b/src/utils/win/SkOSWindow_Win.cpp
@@ -352,6 +352,8 @@
 #define WGL_SAMPLE_BUFFERS_ARB      0x2041
 #define WGL_SAMPLES_ARB             0x2042
 
+#define USE_MSAA 0
+
 HGLRC create_gl(HWND hwnd) {
     HDC hdc;    
     HDC prevHDC;
@@ -418,8 +420,12 @@
         WGL_SUPPORT_OPENGL_ARB, TRUE,
         WGL_COLOR_BITS_ARB, 24,
         WGL_STENCIL_BITS_ARB, 8,
+#if USE_MSAA
         WGL_SAMPLE_BUFFERS_ARB, TRUE,
         WGL_SAMPLES_ARB, 0,
+#else
+        0, 0, 0, 0,
+#endif
         0,0
     };
     for (int samples = 16; samples > 1; --samples) {