Sanitizing source files in Housekeeper-Nightly

git-svn-id: http://skia.googlecode.com/svn/trunk@14058 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp b/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp
index e98d3ba..bdf4dd2 100644
--- a/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp
+++ b/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp
@@ -49,7 +49,7 @@
     // @}
 
 private:
-    
+
     typedef GrGLGradientEffect INHERITED;
 
 };
@@ -57,7 +57,7 @@
 const GrBackendEffectFactory& Gr2PtConicalGradientEffect::getFactory() const {
     return GrTBackendEffectFactory<Gr2PtConicalGradientEffect>::getInstance();
 }
-    
+
 Gr2PtConicalGradientEffect::Gr2PtConicalGradientEffect(GrContext* ctx,
                                                          const SkTwoPointConicalGradient& shader,
                                                          const SkMatrix& matrix,
@@ -303,4 +303,3 @@
     return key;
 }
 #endif
-
diff --git a/src/effects/gradients/SkTwoPointConicalGradient_gpu.h b/src/effects/gradients/SkTwoPointConicalGradient_gpu.h
index b1b4880..8b871e5 100644
--- a/src/effects/gradients/SkTwoPointConicalGradient_gpu.h
+++ b/src/effects/gradients/SkTwoPointConicalGradient_gpu.h
@@ -30,7 +30,7 @@
     virtual ~Gr2PtConicalGradientEffect() { }
 
     static const char* Name() { return "Two-Point Conical Gradient"; }
-    virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; 
+    virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
 
     // The radial gradient parameters can collapse to a linear (instead of quadratic) equation.
     bool isDegenerate() const { return SkScalarAbs(fDiffRadius) == SkScalarAbs(fCenterX1); }
diff --git a/src/gpu/GrDistanceFieldTextContext.cpp b/src/gpu/GrDistanceFieldTextContext.cpp
index cd3922c..675c146 100755
--- a/src/gpu/GrDistanceFieldTextContext.cpp
+++ b/src/gpu/GrDistanceFieldTextContext.cpp
@@ -328,7 +328,7 @@
     }
 
     fUseLCDText = fSkPaint.isLCDRenderText();
-    
+
     fSkPaint.setLCDRenderText(false);
     fSkPaint.setAutohinted(false);
     fSkPaint.setSubpixelText(true);