detect when we can filter bitmaps/images directly, w/o a tmp layer

visual bench run on Mac Pro

curr/maxrss	loops	min	median	mean	max	stddev	samples   	config	bench
 100/100 MB	16	412µs	413µs	413µs	414µs	0%	▄▁▇▄▄▄▄█▄▃▅	gpu	warmupbench
 101/102 MB	32	547µs	548µs	611µs	1.24ms	34%	█▁▁▁▁▁▁▁▁▁▁	gpu	image-filter-sprite-draw-image
 102/103 MB	32	547µs	548µs	721µs	1.23ms	41%	█▁▇▁▁█▁▁▁▁▁	gpu	image-filter-sprite-draw-bitmap
 103/103 MB	64	546µs	546µs	546µs	547µs	0%	▆▄▂▁▇█▅▇▅▇▃	gpu	image-filter-sprite-draw-sprite

Should have no effect on Chrome while SK_SUPPORT_LEGACY_LAYER_BITMAP_IMAGEFILTERS is defined (which it is in chrome)

BUG=skia:1073

Review URL: https://codereview.chromium.org/1491293002
diff --git a/src/image/SkImage_Gpu.h b/src/image/SkImage_Gpu.h
index ff3b12e..bd8abd2 100644
--- a/src/image/SkImage_Gpu.h
+++ b/src/image/SkImage_Gpu.h
@@ -50,6 +50,8 @@
         return SkSurface::NewRenderTarget(fTexture->getContext(), SkSurface::kNo_Budgeted, info);
     }
 
+    bool asBitmapForImageFilters(SkBitmap* bitmap) const override;
+
 private:
     SkAutoTUnref<GrTexture>     fTexture;
     const SkAlphaType           fAlphaType;