| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrProcOptInfo.h" |
| |
| #include "GrGeometryProcessor.h" |
| |
| #include "batches/GrDrawBatch.h" |
| |
| void GrProcOptInfo::calcWithInitialValues(const GrFragmentProcessor * const processors[], |
| int cnt, |
| GrColor startColor, |
| GrColorComponentFlags flags, |
| bool areCoverageStages, |
| bool isLCD) { |
| GrInitInvariantOutput out; |
| out.fIsSingleComponent = areCoverageStages; |
| out.fColor = startColor; |
| out.fValidFlags = flags; |
| out.fIsLCDCoverage = isLCD; |
| fInOut.reset(out); |
| this->internalCalc(processors, cnt, false); |
| } |
| |
| void GrProcOptInfo::initUsingInvariantOutput(GrInitInvariantOutput invOutput) { |
| fInOut.reset(invOutput); |
| } |
| |
| void GrProcOptInfo::completeCalculations(const GrFragmentProcessor * const processors[], int cnt) { |
| this->internalCalc(processors, cnt, false); |
| } |
| |
| void GrProcOptInfo::internalCalc(const GrFragmentProcessor* const processors[], |
| int cnt, |
| bool initWillReadFragmentPosition) { |
| fFirstEffectiveProcessorIndex = 0; |
| fInputColorIsUsed = true; |
| fInputColor = fInOut.color(); |
| fReadsFragPosition = initWillReadFragmentPosition; |
| |
| for (int i = 0; i < cnt; ++i) { |
| const GrFragmentProcessor* processor = processors[i]; |
| fInOut.resetWillUseInputColor(); |
| processor->computeInvariantOutput(&fInOut); |
| SkDEBUGCODE(fInOut.validate()); |
| if (!fInOut.willUseInputColor()) { |
| fFirstEffectiveProcessorIndex = i; |
| fInputColorIsUsed = false; |
| // Reset these since we don't care if previous stages read these values |
| fReadsFragPosition = initWillReadFragmentPosition; |
| } |
| if (processor->willReadFragmentPosition()) { |
| fReadsFragPosition = true; |
| } |
| if (kRGBA_GrColorComponentFlags == fInOut.validFlags()) { |
| fFirstEffectiveProcessorIndex = i + 1; |
| fInputColor = fInOut.color(); |
| fInputColorIsUsed = true; |
| // Since we are clearing all previous color stages we are in a state where we have found |
| // zero stages that don't multiply the inputColor. |
| fInOut.resetNonMulStageFound(); |
| // Reset these since we don't care if previous stages read these values |
| fReadsFragPosition = initWillReadFragmentPosition; |
| } |
| } |
| } |