partial switch over to sp usage of shaders
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1776973003
Review URL: https://codereview.chromium.org/1776973003
diff --git a/gm/clippedbitmapshaders.cpp b/gm/clippedbitmapshaders.cpp
index 6225abe..4b77aba 100644
--- a/gm/clippedbitmapshaders.cpp
+++ b/gm/clippedbitmapshaders.cpp
@@ -82,11 +82,8 @@
s.reset();
s.setScale(8, 8);
s.postTranslate(SLIDE_SIZE / 2, SLIDE_SIZE / 2);
- SkShader* shader = SkShader::CreateBitmapShader(
- bmp, fMode, fMode, &s);
-
SkPaint paint;
- paint.setShader(shader)->unref();
+ paint.setShader(SkShader::MakeBitmapShader(bmp, fMode, fMode, &s));
if (fHQ) {
paint.setFilterQuality(kHigh_SkFilterQuality);