| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkWindow_DEFINED |
| #define SkWindow_DEFINED |
| |
| #include "../private/SkTDArray.h" |
| #include "SkView.h" |
| #include "SkBitmap.h" |
| #include "SkMatrix.h" |
| #include "SkRegion.h" |
| #include "SkEvent.h" |
| #include "SkKey.h" |
| #include "SkSurfaceProps.h" |
| |
| class SkSurface; |
| class SkOSMenu; |
| |
| #if SK_SUPPORT_GPU |
| struct GrGLInterface; |
| class GrContext; |
| class GrRenderTarget; |
| #endif |
| |
| class SkWindow : public SkView { |
| public: |
| SkWindow(); |
| virtual ~SkWindow(); |
| |
| struct AttachmentInfo { |
| AttachmentInfo() |
| : fSampleCount(0) |
| , fStencilBits(0) |
| , fColorBits(0) {} |
| |
| int fSampleCount; |
| int fStencilBits; |
| int fColorBits; |
| }; |
| |
| SkSurfaceProps getSurfaceProps() const { return fSurfaceProps; } |
| void setSurfaceProps(const SkSurfaceProps& props) { |
| fSurfaceProps = props; |
| } |
| |
| SkImageInfo info() const { return fBitmap.info(); } |
| const SkBitmap& getBitmap() const { return fBitmap; } |
| |
| void resize(int width, int height); |
| void resize(const SkImageInfo&); |
| void setColorType(SkColorType, SkColorProfileType); |
| |
| bool isDirty() const { return !fDirtyRgn.isEmpty(); } |
| bool update(SkIRect* updateArea); |
| // does not call through to onHandleInval(), but does force the fDirtyRgn |
| // to be wide open. Call before update() to ensure we redraw everything. |
| void forceInvalAll(); |
| // return the bounds of the dirty/inval rgn, or [0,0,0,0] if none |
| const SkIRect& getDirtyBounds() const { return fDirtyRgn.getBounds(); } |
| |
| bool handleClick(int x, int y, Click::State, void* owner, unsigned modi = 0); |
| bool handleChar(SkUnichar); |
| bool handleKey(SkKey); |
| bool handleKeyUp(SkKey); |
| |
| void addMenu(SkOSMenu*); |
| const SkTDArray<SkOSMenu*>* getMenus() { return &fMenus; } |
| |
| const char* getTitle() const { return fTitle.c_str(); } |
| void setTitle(const char title[]); |
| |
| const SkMatrix& getMatrix() const { return fMatrix; } |
| void setMatrix(const SkMatrix&); |
| void preConcat(const SkMatrix&); |
| void postConcat(const SkMatrix&); |
| |
| virtual SkSurface* createSurface(); |
| |
| protected: |
| virtual bool onEvent(const SkEvent&); |
| virtual bool onDispatchClick(int x, int y, Click::State, void* owner, unsigned modi); |
| // called if part of our bitmap is invalidated |
| virtual void onHandleInval(const SkIRect&); |
| virtual bool onHandleChar(SkUnichar); |
| virtual bool onHandleKey(SkKey); |
| virtual bool onHandleKeyUp(SkKey); |
| virtual void onAddMenu(const SkOSMenu*) {}; |
| virtual void onUpdateMenu(const SkOSMenu*) {}; |
| virtual void onSetTitle(const char title[]) {} |
| |
| // overrides from SkView |
| virtual bool handleInval(const SkRect*); |
| virtual bool onGetFocusView(SkView** focus) const; |
| virtual bool onSetFocusView(SkView* focus); |
| |
| #if SK_SUPPORT_GPU |
| GrRenderTarget* renderTarget(const AttachmentInfo& attachmentInfo, |
| const GrGLInterface* , GrContext* grContext); |
| #endif |
| |
| private: |
| SkSurfaceProps fSurfaceProps; |
| SkBitmap fBitmap; |
| SkRegion fDirtyRgn; |
| |
| SkTDArray<Click*> fClicks; // to track clicks |
| |
| SkTDArray<SkOSMenu*> fMenus; |
| |
| SkView* fFocusView; |
| bool fWaitingOnInval; |
| |
| SkString fTitle; |
| SkMatrix fMatrix; |
| |
| typedef SkView INHERITED; |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| #if defined(SK_USE_SDL) |
| #include "SkOSWindow_SDL.h" |
| #elif defined(SK_BUILD_FOR_MAC) |
| #include "SkOSWindow_Mac.h" |
| #elif defined(SK_BUILD_FOR_WIN) |
| #include "SkOSWindow_Win.h" |
| #elif defined(SK_BUILD_FOR_ANDROID) |
| #include "SkOSWindow_Android.h" |
| #elif defined(SK_BUILD_FOR_UNIX) |
| #include "SkOSWindow_Unix.h" |
| #elif defined(SK_BUILD_FOR_IOS) |
| #include "SkOSWindow_iOS.h" |
| #endif |
| |
| #endif |