Use a prioritized list of path renderers in Gr.

http://codereview.appspot.com/4867058



git-svn-id: http://skia.googlecode.com/svn/trunk@2143 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrDefaultPathRenderer.h b/gpu/src/GrDefaultPathRenderer.h
new file mode 100644
index 0000000..e11716e
--- /dev/null
+++ b/gpu/src/GrDefaultPathRenderer.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrDefaultPathRenderer_DEFINED
+#define GrDefaultPathRenderer_DEFINED
+
+#include "GrPathRenderer.h"
+#include "SkTemplates.h"
+
+/**
+ *  Subclass that renders the path using the stencil buffer to resolve fill
+ *  rules (e.g. winding, even-odd)
+ */
+class GR_API GrDefaultPathRenderer : public GrPathRenderer {
+public:
+    GrDefaultPathRenderer(bool separateStencilSupport,
+                          bool stencilWrapOpsSupport);
+
+    virtual bool canDrawPath(const SkPath& path,
+                             GrPathFill fill) const { return true; }
+
+    virtual bool requiresStencilPass(const GrDrawTarget* target,
+                                     const SkPath& path,
+                                     GrPathFill fill) const;
+
+    virtual void drawPath(GrDrawTarget::StageBitfield stages);
+    virtual void drawPathToStencil();
+
+protected:
+    virtual void pathWillClear();
+
+private:
+
+    void onDrawPath(GrDrawTarget::StageBitfield stages, bool stencilOnly);
+
+    bool createGeom(GrScalar srcSpaceTol,
+                    GrDrawTarget::StageBitfield stages);
+
+    bool    fSeparateStencil;
+    bool    fStencilWrapOps;
+
+    int                         fSubpathCount;
+    SkAutoSTMalloc<8, uint16_t> fSubpathVertCount;
+    int                         fIndexCnt;
+    int                         fVertexCnt;
+    GrScalar                    fPreviousSrcTol;
+    GrDrawTarget::StageBitfield fPreviousStages;
+    GrPrimitiveType             fPrimitiveType;
+    bool                        fUseIndexedDraw;
+
+    typedef GrPathRenderer INHERITED;
+};
+
+#endif