commit | 316338a4eb54b544409e3a98d97ea0a829aef706 | [log] [tgz] |
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author | twiz@google.com <twiz@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Wed Mar 09 23:14:04 2011 +0000 |
committer | twiz@google.com <twiz@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Wed Mar 09 23:14:04 2011 +0000 |
tree | a9eb69485506f59d836a36a10e6e176b8b92e7e5 | |
parent | ee467ee79d449ebe6ae7f7946e613cc70a479c69 [diff] |
Correction of the non-portable use of dynamically allocated stack arrays in the pdf shader code. I briefly looked into making use of alloca, but that is also non-portable, and deprecated in many environments. Fell back to the SkTDArray class as a common denominator. This problem was introduce by the following CL: http://codereview.appspot.com/4239061/ git-svn-id: http://skia.googlecode.com/svn/trunk@912 2bbb7eff-a529-9590-31e7-b0007b416f81