Fix dumb mistake of passing the same matrix to both matrix params of GrGLMatrixEffect::GenKey in texture domain effect.

Review: Over-the-shoulder review from robertphillips@google.com



git-svn-id: http://skia.googlecode.com/svn/trunk@6298 2bbb7eff-a529-9590-31e7-b0007b416f81
1 file changed