Simplify benchmark internal API.
I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().
This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect. I
fixed it.
BUG=
R=djsollen@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/99893003
git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/WritePixelsBench.cpp b/bench/WritePixelsBench.cpp
index 949b5bc..0313846 100644
--- a/bench/WritePixelsBench.cpp
+++ b/bench/WritePixelsBench.cpp
@@ -46,7 +46,7 @@
return fName.c_str();
}
- virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+ virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
SkISize size = canvas->getDeviceSize();
canvas->clear(0xFFFF0000);
@@ -55,7 +55,7 @@
bmp.setConfig(SkBitmap::kARGB_8888_Config, size.width(), size.height());
canvas->readPixels(&bmp, 0, 0);
- for (int loop = 0; loop < this->getLoops(); ++loop) {
+ for (int loop = 0; loop < loops; ++loop) {
canvas->writePixels(bmp, 0, 0, fConfig);
}
}