Fix color order on LCD text when using sRGB software backend.
BUG=skia:5182
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2166533002
Review-Url: https://codereview.chromium.org/2166533002
diff --git a/src/core/SkXfermode4f.cpp b/src/core/SkXfermode4f.cpp
index 8671df7..d861973 100644
--- a/src/core/SkXfermode4f.cpp
+++ b/src/core/SkXfermode4f.cpp
@@ -441,7 +441,7 @@
template <DstType D>
void src_1_lcd(uint32_t dst[], const SkPM4f* src, int count, const uint16_t lcd[]) {
- const Sk4f s4 = Sk4f::Load(src->fVec);
+ const Sk4f s4 = src->to4f_pmorder();
if (D == kLinear_Dst) {
// operate in bias-255 space for src and dst
@@ -473,7 +473,7 @@
if (0 == rgb) {
continue;
}
- Sk4f s4 = Sk4f::Load(src[i].fVec);
+ Sk4f s4 = src[i].to4f_pmorder();
Sk4f d4 = load_dst<D>(dst[i]);
dst[i] = store_dst<D>(lerp(s4, d4, lcd16_to_unit_4f(rgb))) | (SK_A32_MASK << SK_A32_SHIFT);
}
@@ -481,7 +481,7 @@
template <DstType D>
void srcover_1_lcd(uint32_t dst[], const SkPM4f* src, int count, const uint16_t lcd[]) {
- const Sk4f s4 = Sk4f::Load(src->fVec);
+ const Sk4f s4 = src->to4f_pmorder();
Sk4f dst_scale = Sk4f(1 - get_alpha(s4));
for (int i = 0; i < count; ++i) {
@@ -503,7 +503,7 @@
if (0 == rgb) {
continue;
}
- Sk4f s4 = Sk4f::Load(src[i].fVec);
+ Sk4f s4 = src[i].to4f_pmorder();
Sk4f dst_scale = Sk4f(1 - get_alpha(s4));
Sk4f d4 = load_dst<D>(dst[i]);
Sk4f r4 = s4 + d4 * dst_scale;