C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
NOPRESUBMIT=true
BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002
Review URL: https://codereview.chromium.org/1037793002
diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
index f294257..26c723e 100644
--- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
+++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
@@ -89,11 +89,11 @@
GrGLFragmentShaderBuilder(GrGLProgramBuilder* program, uint8_t fragPosKey);
// true public interface, defined explicitly in the abstract interfaces above
- bool enableFeature(GLSLFeature) SK_OVERRIDE;
+ bool enableFeature(GLSLFeature) override;
virtual SkString ensureFSCoords2D(const GrGLProcessor::TransformedCoordsArray& coords,
- int index) SK_OVERRIDE;
- const char* fragmentPosition() SK_OVERRIDE;
- const char* dstColor() SK_OVERRIDE;
+ int index) override;
+ const char* fragmentPosition() override;
+ const char* dstColor() override;
private:
// Private public interface, used by GrGLProgramBuilder to build a fragment shader