Add a base class for GrIODB that handles geometry data
Review URL: https://codereview.chromium.org/773433002
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index 9ac2d6a..c385f27 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -472,7 +472,7 @@
if (!this->setupDstReadIfNecessary(ds, &dstCopy, devBounds)) {
return;
}
- this->setDrawBuffers(&info);
+ this->setDrawBuffers(&info, ds->getVertexStride());
this->onDraw(*ds, info, scissorState, dstCopy.texture() ? &dstCopy : NULL);
}
@@ -515,7 +515,7 @@
return;
}
- this->setDrawBuffers(&info);
+ this->setDrawBuffers(&info, ds->getVertexStride());
this->onDraw(*ds, info, scissorState, dstCopy.texture() ? &dstCopy : NULL);
}
@@ -773,14 +773,13 @@
info.fVertexCount = info.fInstanceCount * verticesPerInstance;
info.fIndexCount = info.fInstanceCount * indicesPerInstance;
- this->setDrawBuffers(&info);
-
if (this->checkDraw(*ds,
type,
info.fStartVertex,
info.fStartIndex,
info.fVertexCount,
info.fIndexCount)) {
+ this->setDrawBuffers(&info, ds->getVertexStride());
this->onDraw(*ds, info, scissorState, dstCopy.texture() ? &dstCopy : NULL);
}
info.fStartVertex += info.fVertexCount;