Revert of impl colormatrix w/ floats (patchset #7 id:120001 of https://codereview.chromium.org/967943002/)

Reason for revert:
Arm64 seems to be having glitches :(

See gm:colormatrix on Arm64/TegraK1/Nexus9

last square should be all white, but it has stripes

Original issue's description:
> impl colormatrix w/ floats
>
> this needs to land first https://codereview.chromium.org/1031713003
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/7971def11be91ed08eae7107b372322d24e67544

TBR=mtklein@google.com,caryclark@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1030743003
diff --git a/gm/colormatrix.cpp b/gm/colormatrix.cpp
index 36cf8c5..841f36a 100644
--- a/gm/colormatrix.cpp
+++ b/gm/colormatrix.cpp
@@ -103,6 +103,7 @@
         const SkBitmap bmps[] = { fSolidBitmap, fTransparentBitmap };
 
         for (size_t i = 0; i < SK_ARRAY_COUNT(bmps); ++i) {
+
             matrix.setIdentity();
             setColorMatrix(&paint, matrix);
             canvas->drawBitmap(bmps[i], 0, 0, &paint);
diff --git a/include/effects/SkColorMatrix.h b/include/effects/SkColorMatrix.h
index a38585c..7ac4579 100644
--- a/include/effects/SkColorMatrix.h
+++ b/include/effects/SkColorMatrix.h
@@ -12,10 +12,7 @@
 
 class SK_API SkColorMatrix {
 public:
-    enum {
-        kCount = 20
-    };
-    SkScalar    fMat[kCount];
+    SkScalar    fMat[20];
 
     enum Elem {
         kR_Scale    = 0,
diff --git a/include/effects/SkColorMatrixFilter.h b/include/effects/SkColorMatrixFilter.h
index 7ec0a6f..58f37ff 100644
--- a/include/effects/SkColorMatrixFilter.h
+++ b/include/effects/SkColorMatrixFilter.h
@@ -46,8 +46,7 @@
     void flatten(SkWriteBuffer&) const SK_OVERRIDE;
 
 private:
-    SkColorMatrix   fMatrix;
-    float           fTranspose[SkColorMatrix::kCount]; // for Sk4f
+    SkColorMatrix fMatrix;
 
     typedef void (*Proc)(const State&, unsigned r, unsigned g, unsigned b,
                          unsigned a, int32_t result[4]);
diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp
index a63666e..bb3b6dd 100644
--- a/src/effects/SkColorMatrixFilter.cpp
+++ b/src/effects/SkColorMatrixFilter.cpp
@@ -1,38 +1,18 @@
+
 /*
  * Copyright 2011 Google Inc.
  *
  * Use of this source code is governed by a BSD-style license that can be
  * found in the LICENSE file.
  */
-
 #include "SkColorMatrixFilter.h"
 #include "SkColorMatrix.h"
 #include "SkColorPriv.h"
-#include "SkPMFloat.h"
 #include "SkReadBuffer.h"
 #include "SkWriteBuffer.h"
 #include "SkUnPreMultiply.h"
 #include "SkString.h"
 
-#define SK_PMORDER_INDEX_A  (SK_A32_SHIFT / 8)
-#define SK_PMORDER_INDEX_R  (SK_R32_SHIFT / 8)
-#define SK_PMORDER_INDEX_G  (SK_G32_SHIFT / 8)
-#define SK_PMORDER_INDEX_B  (SK_B32_SHIFT / 8)
-
-static void transpose_to_pmorder(float dst[20], const float src[20]) {
-    const float* srcR = src + 0;
-    const float* srcG = src + 5;
-    const float* srcB = src + 10;
-    const float* srcA = src + 15;
-
-    for (int i = 0; i < 20; i += 4) {
-        dst[i + SK_PMORDER_INDEX_A] = *srcA++;
-        dst[i + SK_PMORDER_INDEX_R] = *srcR++;
-        dst[i + SK_PMORDER_INDEX_G] = *srcG++;
-        dst[i + SK_PMORDER_INDEX_B] = *srcB++;
-    }
-}
-
 static int32_t rowmul4(const int32_t array[], unsigned r, unsigned g,
                           unsigned b, unsigned a) {
     return array[0] * r + array[1] * g  + array[2] * b + array[3] * a + array[4];
@@ -143,8 +123,6 @@
 // src is [20] but some compilers won't accept __restrict__ on anything
 // but an raw pointer or reference
 void SkColorMatrixFilter::initState(const SkScalar* SK_RESTRICT src) {
-    transpose_to_pmorder(fTranspose, src);
-
     int32_t* array = fState.fArray;
     SkFixed max = 0;
     for (int i = 0; i < 20; i++) {
@@ -242,41 +220,12 @@
     return this->INHERITED::getFlags() | fFlags;
 }
 
-/**
- *  Need inv255 = 1 / 255 as a constant, so when we premul a SkPMFloat, we can do this
- *
- *      new_red = old_red * alpha * inv255
- *
- *  instead of (much slower)
- *
- *      new_red = old_red * alpha / 255
- *
- *  However, 1.0f/255 comes to (in hex) 0x3B808081, which is slightly bigger than the "actual"
- *  value of 0x3B808080(repeat 80)... This slightly too-big value can cause us to compute
- *  new_red > alpha, which is a problem (for valid premul). To fix this, we use a
- *  hand-computed value of 0x3B808080, 1 ULP smaller. This keeps our colors valid.
- */
-static const float gInv255 = 0.0039215683f; //  (1.0f / 255) - ULP == SkBits2Float(0x3B808080)
-
-static Sk4f premul(const Sk4f& x) {
-    float scale = SkPMFloat(x).a() * gInv255;
-    Sk4f pm = x * Sk4f(scale, scale, scale, 1);
-
-#ifdef SK_DEBUG
-    SkPMFloat pmf(pm);
-    SkASSERT(pmf.isValid());
-#endif
-
-    return pm;
-}
-
-static Sk4f unpremul(const SkPMFloat& pm) {
-    float scale = 255 / pm.a(); // candidate for fast/approx invert?
-    return Sk4f(pm) * Sk4f(scale, scale, scale, 1);
-}
-
-void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const {
+void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count,
+                                     SkPMColor dst[]) const {
     Proc proc = fProc;
+    const State& state = fState;
+    int32_t result[4];
+
     if (NULL == proc) {
         if (src != dst) {
             memcpy(dst, src, count * sizeof(SkPMColor));
@@ -284,82 +233,36 @@
         return;
     }
 
-#ifdef SK_SUPPORT_LEGACY_INT_COLORMATRIX
-    const bool use_floats = false;
-#else
-    const bool use_floats = true;
-#endif
+    const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable();
 
-    if (use_floats) {
-        const Sk4f c0 = Sk4f::Load(fTranspose + 0);
-        const Sk4f c1 = Sk4f::Load(fTranspose + 4);
-        const Sk4f c2 = Sk4f::Load(fTranspose + 8);
-        const Sk4f c3 = Sk4f::Load(fTranspose + 12);
-        const Sk4f c4 = Sk4f::Load(fTranspose + 16);  // translates
+    for (int i = 0; i < count; i++) {
+        SkPMColor c = src[i];
 
-        SkPMColor matrix_translate_pmcolor = SkPMFloat(premul(c4)).clamped();
+        unsigned r = SkGetPackedR32(c);
+        unsigned g = SkGetPackedG32(c);
+        unsigned b = SkGetPackedB32(c);
+        unsigned a = SkGetPackedA32(c);
 
-        for (int i = 0; i < count; i++) {
-            const SkPMColor src_c = src[i];
-            if (0 == src_c) {
-                dst[i] = matrix_translate_pmcolor;
-                continue;
-            }
+        // need our components to be un-premultiplied
+        if (255 != a) {
+            SkUnPreMultiply::Scale scale = table[a];
+            r = SkUnPreMultiply::ApplyScale(scale, r);
+            g = SkUnPreMultiply::ApplyScale(scale, g);
+            b = SkUnPreMultiply::ApplyScale(scale, b);
 
-            SkPMFloat srcf(src_c);
-
-            if (0xFF != SkGetPackedA32(src_c)) {
-                srcf = unpremul(srcf);
-            }
-
-            Sk4f r4 = Sk4f(srcf.r());
-            Sk4f g4 = Sk4f(srcf.g());
-            Sk4f b4 = Sk4f(srcf.b());
-            Sk4f a4 = Sk4f(srcf.a());
-
-            // apply matrix
-            Sk4f dst4 = c0 * r4 + c1 * g4 + c2 * b4 + c3 * a4 + c4;
-
-            // pin before re-premul (convention for color-matrix???)
-            dst4 = Sk4f::Max(Sk4f(0), Sk4f::Min(Sk4f(255), dst4));
-
-            // re-premul and write
-            dst[i] = SkPMFloat(premul(dst4)).get();
+            SkASSERT(r <= 255);
+            SkASSERT(g <= 255);
+            SkASSERT(b <= 255);
         }
-    } else {
-        const State& state = fState;
-        int32_t result[4];
-        const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable();
 
-        for (int i = 0; i < count; i++) {
-            SkPMColor c = src[i];
+        proc(state, r, g, b, a, result);
 
-            unsigned r = SkGetPackedR32(c);
-            unsigned g = SkGetPackedG32(c);
-            unsigned b = SkGetPackedB32(c);
-            unsigned a = SkGetPackedA32(c);
-
-            // need our components to be un-premultiplied
-            if (255 != a) {
-                SkUnPreMultiply::Scale scale = table[a];
-                r = SkUnPreMultiply::ApplyScale(scale, r);
-                g = SkUnPreMultiply::ApplyScale(scale, g);
-                b = SkUnPreMultiply::ApplyScale(scale, b);
-
-                SkASSERT(r <= 255);
-                SkASSERT(g <= 255);
-                SkASSERT(b <= 255);
-            }
-
-            proc(state, r, g, b, a, result);
-
-            r = pin(result[0], SK_R32_MASK);
-            g = pin(result[1], SK_G32_MASK);
-            b = pin(result[2], SK_B32_MASK);
-            a = pin(result[3], SK_A32_MASK);
-            // re-prepremultiply if needed
-            dst[i] = SkPremultiplyARGBInline(a, r, g, b);
-        }
+        r = pin(result[0], SK_R32_MASK);
+        g = pin(result[1], SK_G32_MASK);
+        b = pin(result[2], SK_B32_MASK);
+        a = pin(result[3], SK_A32_MASK);
+        // re-prepremultiply if needed
+        dst[i] = SkPremultiplyARGBInline(a, r, g, b);
     }
 }