| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrGLVertexBuffer.h" |
| #include "GrGpuGL.h" |
| |
| GrGLVertexBuffer::GrGLVertexBuffer(GrGLGpu* gpu, const Desc& desc) |
| : INHERITED(gpu, desc.fIsWrapped, desc.fSizeInBytes, desc.fDynamic, 0 == desc.fID) |
| , fImpl(gpu, desc, GR_GL_ARRAY_BUFFER) { |
| this->registerWithCache(); |
| } |
| |
| void GrGLVertexBuffer::onRelease() { |
| if (!this->wasDestroyed()) { |
| fImpl.release(this->getGpuGL()); |
| } |
| |
| INHERITED::onRelease(); |
| } |
| |
| void GrGLVertexBuffer::onAbandon() { |
| fImpl.abandon(); |
| INHERITED::onAbandon(); |
| } |
| |
| void* GrGLVertexBuffer::onMap() { |
| if (!this->wasDestroyed()) { |
| return fImpl.map(this->getGpuGL()); |
| } else { |
| return NULL; |
| } |
| } |
| |
| void GrGLVertexBuffer::onUnmap() { |
| if (!this->wasDestroyed()) { |
| fImpl.unmap(this->getGpuGL()); |
| } |
| } |
| |
| bool GrGLVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { |
| if (!this->wasDestroyed()) { |
| return fImpl.updateData(this->getGpuGL(), src, srcSizeInBytes); |
| } else { |
| return false; |
| } |
| } |