Driver bug workaround: restore_scissor_on_fbo_change
Bug: chromium: 829614
Change-Id: I333aed9a378ab9b7aafaa96bb495378d1db4a61d
Reviewed-on: https://skia-review.googlesource.com/127118
Commit-Queue: Adrienne Walker <enne@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index 908d367..d957eb3 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -1353,6 +1353,7 @@
fGLContext->caps()->markConfigAsValidColorAttachment(desc.fConfig);
}
+ this->didBindFramebuffer();
return true;
FAILED:
@@ -2475,6 +2476,7 @@
if (fHWBoundRenderTargetUniqueID != rtID) {
fStats.incRenderTargetBinds();
GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, target->renderFBOID()));
+ this->didBindFramebuffer();
#ifdef SK_DEBUG
// don't do this check in Chromium -- this is causing
// lots of repeated command buffer flushes when the compositor is
@@ -3379,6 +3381,7 @@
GR_GL_CALL(this->glInterface(), BindFramebuffer(fboTarget, rt->renderFBOID()));
*viewport = rt->getViewport();
}
+ this->didBindFramebuffer();
}
void GrGLGpu::unbindTextureFBOForPixelOps(GrGLenum fboTarget, GrSurface* surface) {
@@ -3394,6 +3397,19 @@
}
}
+void GrGLGpu::didBindFramebuffer() {
+ if (!this->caps()->workarounds().restore_scissor_on_fbo_change) {
+ return;
+ }
+
+ // The driver forgets the correct scissor when modifying the FBO binding.
+ fHWScissorSettings.fRect.pushToGLScissor(this->glInterface());
+
+ // crbug.com/222018 - Also on QualComm, the flush here avoids flicker,
+ // it's unclear how this bug works.
+ GL_CALL(Flush());
+}
+
bool GrGLGpu::onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint,
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 43df889..d09dd4c 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -179,6 +179,8 @@
void insertEventMarker(const char*);
+ void didBindFramebuffer();
+
private:
GrGLGpu(std::unique_ptr<GrGLContext>, GrContext*);
diff --git a/src/gpu/gl/GrGLRenderTarget.cpp b/src/gpu/gl/GrGLRenderTarget.cpp
index e996588..693bc12 100644
--- a/src/gpu/gl/GrGLRenderTarget.cpp
+++ b/src/gpu/gl/GrGLRenderTarget.cpp
@@ -143,6 +143,8 @@
GR_GL_RENDERBUFFER, 0));
}
+ gpu->didBindFramebuffer();
+
#ifdef SK_DEBUG
if (kChromium_GrGLDriver != gpu->glContext().driver()) {
// This check can cause problems in Chromium if the context has been asynchronously