commit | 3f6f76f98b6b37d17d1492791ff0feb1b7586bd6 | [log] [tgz] |
---|---|---|
author | cdalton <cdalton@nvidia.com> | Mon Apr 11 12:18:09 2016 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Mon Apr 11 12:18:09 2016 -0700 |
tree | f9d4ea6d87cfe9f1f05626eaac549e163bd00638 | |
parent | a6b92ad1f7b79106caef6a4c721903544f507a02 [diff] [blame] |
Rename EmitArgs::fSamplers to fTexSamplers Renames fSamplers to fTexSamplers in GrProcessor EmitArgs, and renames GrGLSLTextureSampler to GrGLSLSampler. This will allow us to add a second array of buffer samplers. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1862373003 Review URL: https://codereview.chromium.org/1862373003
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp index 77ea520..e60e7ed 100644 --- a/src/effects/SkLightingImageFilter.cpp +++ b/src/effects/SkLightingImageFilter.cpp
@@ -1824,7 +1824,7 @@ le.domain(), temp.c_str(), texCoords, - args.fSamplers[0]); + args.fTexSamplers[0]); fragBuilder->codeAppendf("m[%d] = %s.a;", index, temp.c_str()); index++; }