| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "PictureRenderer.h" |
| #include "SamplePipeControllers.h" |
| #include "SkCanvas.h" |
| #include "SkDevice.h" |
| #include "SkImageEncoder.h" |
| #include "SkGPipe.h" |
| #include "SkMatrix.h" |
| #include "SkPicture.h" |
| #include "SkScalar.h" |
| #include "SkString.h" |
| #include "SkTDArray.h" |
| #include "SkTypes.h" |
| #include "picture_utils.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "SkGpuDevice.h" |
| #endif |
| |
| namespace sk_tools { |
| |
| enum { |
| kDefaultTileWidth = 256, |
| kDefaultTileHeight = 256 |
| }; |
| |
| void PictureRenderer::init(SkPicture* pict) { |
| SkASSERT(NULL == fPicture); |
| SkASSERT(NULL == fCanvas.get()); |
| if (fPicture != NULL || NULL != fCanvas.get()) { |
| return; |
| } |
| |
| SkASSERT(pict != NULL); |
| if (NULL == pict) { |
| return; |
| } |
| |
| fPicture = pict; |
| fCanvas.reset(this->setupCanvas()); |
| } |
| |
| SkCanvas* PictureRenderer::setupCanvas() { |
| return this->setupCanvas(fPicture->width(), fPicture->height()); |
| } |
| |
| SkCanvas* PictureRenderer::setupCanvas(int width, int height) { |
| switch(fDeviceType) { |
| case kBitmap_DeviceType: { |
| SkBitmap bitmap; |
| sk_tools::setup_bitmap(&bitmap, width, height); |
| return SkNEW_ARGS(SkCanvas, (bitmap)); |
| break; |
| } |
| #if SK_SUPPORT_GPU |
| case kGPU_DeviceType: { |
| SkAutoTUnref<SkGpuDevice> device(SkNEW_ARGS(SkGpuDevice, |
| (fGrContext, SkBitmap::kARGB_8888_Config, |
| width, height))); |
| return SkNEW_ARGS(SkCanvas, (device.get())); |
| break; |
| } |
| #endif |
| default: |
| SkASSERT(0); |
| } |
| |
| return NULL; |
| } |
| |
| void PictureRenderer::end() { |
| this->resetState(); |
| fPicture = NULL; |
| fCanvas.reset(NULL); |
| } |
| |
| void PictureRenderer::resetState() { |
| #if SK_SUPPORT_GPU |
| if (this->isUsingGpuDevice()) { |
| SkGLContext* glContext = fGrContextFactory.getGLContext( |
| GrContextFactory::kNative_GLContextType); |
| SK_GL(*glContext, Finish()); |
| } |
| #endif |
| } |
| |
| void PictureRenderer::finishDraw() { |
| SkASSERT(fCanvas.get() != NULL); |
| if (NULL == fCanvas.get()) { |
| return; |
| } |
| |
| fCanvas->flush(); |
| |
| #if SK_SUPPORT_GPU |
| if (this->isUsingGpuDevice()) { |
| SkGLContext* glContext = fGrContextFactory.getGLContext( |
| GrContextFactory::kNative_GLContextType); |
| |
| SkASSERT(glContext != NULL); |
| if (NULL == glContext) { |
| return; |
| } |
| |
| SK_GL(*glContext, Finish()); |
| } |
| #endif |
| } |
| |
| bool PictureRenderer::write(const SkString& path) const { |
| SkASSERT(fCanvas.get() != NULL); |
| SkASSERT(fPicture != NULL); |
| if (NULL == fCanvas.get() || NULL == fPicture) { |
| return false; |
| } |
| |
| SkBitmap bitmap; |
| sk_tools::setup_bitmap(&bitmap, fPicture->width(), fPicture->height()); |
| |
| fCanvas->readPixels(&bitmap, 0, 0); |
| sk_tools::force_all_opaque(bitmap); |
| |
| return SkImageEncoder::EncodeFile(path.c_str(), bitmap, SkImageEncoder::kPNG_Type, 100); |
| } |
| |
| void PipePictureRenderer::render() { |
| SkASSERT(fCanvas.get() != NULL); |
| SkASSERT(fPicture != NULL); |
| if (NULL == fCanvas.get() || NULL == fPicture) { |
| return; |
| } |
| |
| PipeController pipeController(fCanvas.get()); |
| SkGPipeWriter writer; |
| SkCanvas* pipeCanvas = writer.startRecording(&pipeController); |
| pipeCanvas->drawPicture(*fPicture); |
| writer.endRecording(); |
| this->finishDraw(); |
| } |
| |
| void SimplePictureRenderer::render() { |
| SkASSERT(fCanvas.get() != NULL); |
| SkASSERT(fPicture != NULL); |
| if (NULL == fCanvas.get() || NULL == fPicture) { |
| return; |
| } |
| |
| fCanvas->drawPicture(*fPicture); |
| this->finishDraw(); |
| } |
| |
| TiledPictureRenderer::TiledPictureRenderer() |
| : fTileWidth(kDefaultTileWidth) |
| , fTileHeight(kDefaultTileHeight) {} |
| |
| void TiledPictureRenderer::init(SkPicture* pict) { |
| SkASSERT(pict != NULL); |
| SkASSERT(0 == fTiles.count()); |
| if (NULL == pict || fTiles.count() != 0) { |
| return; |
| } |
| |
| this->INHERITED::init(pict); |
| |
| if (fTileWidthPercentage > 0) { |
| fTileWidth = sk_float_ceil2int(float(fTileWidthPercentage * fPicture->width() / 100)); |
| } |
| if (fTileHeightPercentage > 0) { |
| fTileHeight = sk_float_ceil2int(float(fTileHeightPercentage * fPicture->height() / 100)); |
| } |
| |
| this->setupTiles(); |
| } |
| |
| void TiledPictureRenderer::render() { |
| SkASSERT(fCanvas.get() != NULL); |
| SkASSERT(fPicture != NULL); |
| if (NULL == fCanvas.get() || NULL == fPicture) { |
| return; |
| } |
| |
| this->drawTiles(); |
| this->copyTilesToCanvas(); |
| this->finishDraw(); |
| } |
| |
| void TiledPictureRenderer::end() { |
| this->deleteTiles(); |
| this->INHERITED::end(); |
| } |
| |
| TiledPictureRenderer::~TiledPictureRenderer() { |
| this->deleteTiles(); |
| } |
| |
| void TiledPictureRenderer::clipTile(SkCanvas* tile) { |
| SkRect clip = SkRect::MakeWH(SkIntToScalar(fPicture->width()), |
| SkIntToScalar(fPicture->height())); |
| tile->clipRect(clip); |
| } |
| |
| void TiledPictureRenderer::addTile(int tile_x_start, int tile_y_start) { |
| SkCanvas* tile = this->setupCanvas(fTileWidth, fTileHeight); |
| |
| tile->translate(SkIntToScalar(-tile_x_start), SkIntToScalar(-tile_y_start)); |
| this->clipTile(tile); |
| |
| fTiles.push(tile); |
| } |
| |
| void TiledPictureRenderer::setupTiles() { |
| for (int tile_y_start = 0; tile_y_start < fPicture->height(); |
| tile_y_start += fTileHeight) { |
| for (int tile_x_start = 0; tile_x_start < fPicture->width(); |
| tile_x_start += fTileWidth) { |
| this->addTile(tile_x_start, tile_y_start); |
| } |
| } |
| } |
| |
| void TiledPictureRenderer::deleteTiles() { |
| for (int i = 0; i < fTiles.count(); ++i) { |
| SkDELETE(fTiles[i]); |
| } |
| |
| fTiles.reset(); |
| } |
| |
| void TiledPictureRenderer::drawTiles() { |
| for (int i = 0; i < fTiles.count(); ++i) { |
| fTiles[i]->drawPicture(*(fPicture)); |
| } |
| } |
| |
| void TiledPictureRenderer::finishDraw() { |
| for (int i = 0; i < fTiles.count(); ++i) { |
| fTiles[i]->flush(); |
| } |
| |
| #if SK_SUPPORT_GPU |
| if (this->isUsingGpuDevice()) { |
| SkGLContext* glContext = fGrContextFactory.getGLContext( |
| GrContextFactory::kNative_GLContextType); |
| |
| SkASSERT(glContext != NULL); |
| if (NULL == glContext) { |
| return; |
| } |
| |
| SK_GL(*glContext, Finish()); |
| } |
| #endif |
| } |
| |
| void TiledPictureRenderer::copyTilesToCanvas() { |
| for (int i = 0; i < fTiles.count(); ++i) { |
| // Since SkPicture performs a save and restore when being drawn to a |
| // canvas, we can be confident that the transform matrix of the canvas |
| // is what we set when creating the tiles. |
| SkMatrix matrix = fTiles[i]->getTotalMatrix(); |
| SkScalar tile_x_start = matrix.getTranslateX(); |
| SkScalar tile_y_start = matrix.getTranslateY(); |
| |
| SkBitmap source = fTiles[i]->getDevice()->accessBitmap(false); |
| |
| fCanvas->drawBitmap(source, -tile_x_start, -tile_y_start); |
| } |
| } |
| |
| } |