use sk_bzero instead of bzero, since it isn't always available.



git-svn-id: http://skia.googlecode.com/svn/trunk@244 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gl/SkGLTextCache.cpp b/src/gl/SkGLTextCache.cpp
index 141e100..2619dc8 100644
--- a/src/gl/SkGLTextCache.cpp
+++ b/src/gl/SkGLTextCache.cpp
@@ -127,7 +127,7 @@
 ///////////////////////////////////////////////////////////////////////////////
 
 SkGLTextCache::SkGLTextCache() {
-    bzero(fStrikeList, sizeof(fStrikeList));
+    sk_bzero(fStrikeList, sizeof(fStrikeList));
 }
 
 SkGLTextCache::~SkGLTextCache() {
@@ -146,7 +146,7 @@
             strike = next;
         }
     }
-    bzero(fStrikeList, sizeof(fStrikeList));
+    sk_bzero(fStrikeList, sizeof(fStrikeList));
 }
 
 SkGLTextCache::Strike* SkGLTextCache::findGlyph(const SkGlyph& glyph,