Reduce dependence on GrSurface's origin field

Unfortunately, GrGPU and its ilk are still using the GrSurface's origin a lot. I will clean that up in a second CL.

Change-Id: Iba729440ce8ea8d24bb7f4e5de55ed576a0f176d
Reviewed-on: https://skia-review.googlesource.com/24700
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/tests/ProxyConversionTest.cpp b/tests/ProxyConversionTest.cpp
index 513b680..23ca695 100644
--- a/tests/ProxyConversionTest.cpp
+++ b/tests/ProxyConversionTest.cpp
@@ -29,7 +29,7 @@
     sk_sp<GrRenderTarget> defaultFBO(provider->wrapBackendRenderTarget(backendRT, desc.fOrigin));
     SkASSERT(!defaultFBO->asTexture());
 
-    return GrSurfaceProxy::MakeWrapped(std::move(defaultFBO));
+    return GrSurfaceProxy::MakeWrapped(std::move(defaultFBO), desc.fOrigin);
 }
 
 static sk_sp<GrSurfaceProxy> make_wrapped_offscreen_rt(GrResourceProvider* provider,
@@ -40,7 +40,7 @@
 
     sk_sp<GrTexture> tex(provider->createTexture(desc, budgeted));
 
-    return GrSurfaceProxy::MakeWrapped(std::move(tex));
+    return GrSurfaceProxy::MakeWrapped(std::move(tex), desc.fOrigin);
 }
 
 static sk_sp<GrSurfaceProxy> make_wrapped_texture(GrResourceProvider* provider,
@@ -48,7 +48,7 @@
                                                   SkBudgeted budgeted) {
     sk_sp<GrTexture> tex(provider->createTexture(desc, budgeted));
 
-    return GrSurfaceProxy::MakeWrapped(std::move(tex));
+    return GrSurfaceProxy::MakeWrapped(std::move(tex), desc.fOrigin);
 }
 
 // Test converting between RenderTargetProxies and TextureProxies for wrapped