Add cubic clipping, similar to that of quad clipping. Both Newton-Raphson and Bisection are implemented, because it is not clear which one will yield the highest performance on a given platform. Bisection is turned on as the default.



git-svn-id: http://skia.googlecode.com/svn/trunk@101 2bbb7eff-a529-9590-31e7-b0007b416f81
4 files changed