Default geometry processor
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/ff343074b2a3fdaa5f120600e28717e366bceadd
Review URL: https://codereview.chromium.org/678953002
diff --git a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
index afa0754..77e7994 100644
--- a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
+++ b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
@@ -31,6 +31,10 @@
const GrShaderVar& inTextureCoords = customCoordsTextureEffect.inTextureCoords();
vsBuilder->codeAppendf("%s = %s;", v.vsOut(), inTextureCoords.c_str());
+ // setup position varying
+ vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(),
+ vsBuilder->uViewM(), vsBuilder->inPosition());
+
GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
fsBuilder->codeAppendf("%s = ", args.fOutput);
fsBuilder->appendTextureLookupAndModulate(args.fInput,