Plumbing to propagate save & restore from SkCanvas down to GrContext & lower
http://codereview.appspot.com/6203067/
git-svn-id: http://skia.googlecode.com/svn/trunk@4034 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h
index ffc24a8..ee4d791 100644
--- a/include/gpu/SkGpuDevice.h
+++ b/include/gpu/SkGpuDevice.h
@@ -146,11 +146,18 @@
// used by createCompatibleDevice
SkGpuDevice(GrContext*, GrTexture* texture, TexCache, bool needClear);
- // override from SkDevice
+ // overrides from SkDevice
+ virtual void postSave() SK_OVERRIDE {
+ fContext->postClipPush();
+ }
+ virtual void preRestore() SK_OVERRIDE {
+ fContext->preClipPop();
+ }
+
virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config config,
int width, int height,
bool isOpaque,
- Usage usage);
+ Usage usage) SK_OVERRIDE;
SkDrawProcs* initDrawForText(GrTextContext*);
bool bindDeviceAsTexture(GrPaint* paint);