Introduce Props to surface (patchset #27 id:520001 of https://codereview.chromium.org/551463004/)"
This reverts commit 29c857d0f3a1cb837f73406eeb6ba9771879b5e7.
TBR=
Author: reed@google.com
Review URL: https://codereview.chromium.org/588143004
diff --git a/src/core/SkPaint.cpp b/src/core/SkPaint.cpp
index 88bde22..42144c1 100644
--- a/src/core/SkPaint.cpp
+++ b/src/core/SkPaint.cpp
@@ -1607,19 +1607,33 @@
rec->fMaskFormat = SkToU8(computeMaskFormat(paint));
- SkDeviceProperties::Geometry geometry = deviceProperties
- ? deviceProperties->fGeometry
- : SkDeviceProperties::Geometry::MakeDefault();
if (SkMask::kLCD16_Format == rec->fMaskFormat || SkMask::kLCD32_Format == rec->fMaskFormat) {
- if (!geometry.isOrientationKnown() || !geometry.isLayoutKnown() || tooBigForLCD(*rec)) {
- // eeek, can't support LCD
+ if (tooBigForLCD(*rec)) {
rec->fMaskFormat = SkMask::kA8_Format;
+ flags |= SkScalerContext::kGenA8FromLCD_Flag;
} else {
- if (SkDeviceProperties::Geometry::kVertical_Orientation == geometry.getOrientation()) {
- flags |= SkScalerContext::kLCD_Vertical_Flag;
- }
- if (SkDeviceProperties::Geometry::kBGR_Layout == geometry.getLayout()) {
- flags |= SkScalerContext::kLCD_BGROrder_Flag;
+ SkPixelGeometry geometry = deviceProperties
+ ? deviceProperties->fPixelGeometry
+ : SkSurfacePropsDefaultPixelGeometry();
+ switch (geometry) {
+ case kUnknown_SkPixelGeometry:
+ // eeek, can't support LCD
+ rec->fMaskFormat = SkMask::kA8_Format;
+ flags |= SkScalerContext::kGenA8FromLCD_Flag;
+ break;
+ case kRGB_H_SkPixelGeometry:
+ // our default, do nothing.
+ break;
+ case kBGR_H_SkPixelGeometry:
+ flags |= SkScalerContext::kLCD_BGROrder_Flag;
+ break;
+ case kRGB_V_SkPixelGeometry:
+ flags |= SkScalerContext::kLCD_Vertical_Flag;
+ break;
+ case kBGR_V_SkPixelGeometry:
+ flags |= SkScalerContext::kLCD_Vertical_Flag;
+ flags |= SkScalerContext::kLCD_BGROrder_Flag;
+ break;
}
}
}
@@ -1650,13 +1664,13 @@
rec->setDeviceGamma(SK_GAMMA_EXPONENT);
rec->setPaintGamma(SK_GAMMA_EXPONENT);
} else {
- rec->setDeviceGamma(deviceProperties->fGamma);
+ rec->setDeviceGamma(deviceProperties->getGamma());
//For now always set the paint gamma equal to the device gamma.
//The math in SkMaskGamma can handle them being different,
//but it requires superluminous masks when
//Ex : deviceGamma(x) < paintGamma(x) and x is sufficiently large.
- rec->setPaintGamma(deviceProperties->fGamma);
+ rec->setPaintGamma(deviceProperties->getGamma());
}
#ifdef SK_GAMMA_CONTRAST