Split SkBmpCodec into three separate classes

Will regress behavior on gold on test32bfv4.bmp, where we
will no longer fix transparent decodes.

TODO: Start fixing transparent decodes again, or decide
that we don't want to fix them and remove isTransparent
from SkSwizzler.  I think this may become more clear when I
start implementing the scanline decoder.

BUG=skia:

Review URL: https://codereview.chromium.org/1258863008
diff --git a/src/codec/SkBmpRLECodec.h b/src/codec/SkBmpRLECodec.h
new file mode 100644
index 0000000..f1f1ae9
--- /dev/null
+++ b/src/codec/SkBmpRLECodec.h
@@ -0,0 +1,86 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkBmpCodec.h"
+#include "SkColorTable.h"
+#include "SkImageInfo.h"
+#include "SkTypes.h"
+
+/*
+ * This class implements the decoding for bmp images that use an RLE encoding
+ */
+class SkBmpRLECodec : public SkBmpCodec {
+public:
+
+    /*
+     * Creates an instance of the decoder
+     *
+     * Called only by SkBmpCodec::NewFromStream
+     * There should be no other callers despite this being public
+     *
+     * @param srcInfo contains the source width and height
+     * @param stream the stream of encoded image data
+     * @param bitsPerPixel the number of bits used to store each pixel
+     * @param numColors the number of colors in the color table
+     * @param bytesPerColor the number of bytes in the stream used to represent
+                            each color in the color table
+     * @param offset the offset of the image pixel data from the end of the
+     *               headers
+     * @param rowOrder indicates whether rows are ordered top-down or bottom-up
+     * @param RLEBytes indicates the amount of data left in the stream
+     *                 after decoding the headers
+     */
+    SkBmpRLECodec(const SkImageInfo& srcInfo, SkStream* stream,
+                  uint16_t bitsPerPixel, uint32_t numColors,
+                  uint32_t bytesPerColor, uint32_t offset,
+                  SkBmpCodec::RowOrder rowOrder, size_t RLEBytes);
+
+protected:
+
+    Result onGetPixels(const SkImageInfo& dstInfo, void* dst,
+                       size_t dstRowBytes, const Options&, SkPMColor*,
+                       int*) override;
+
+private:
+
+    /*
+     * Creates the color table
+     * Sets colorCount to the new color count if it is non-NULL
+     */
+    bool createColorTable(int* colorCount);
+
+    bool initializeStreamBuffer();
+
+    /*
+     * Set an RLE pixel using the color table
+     */
+    void setPixel(void* dst, size_t dstRowBytes,
+                  const SkImageInfo& dstInfo, uint32_t x, uint32_t y,
+                  uint8_t index);
+    /*
+     * Set an RLE24 pixel from R, G, B values
+     */
+    void setRGBPixel(void* dst, size_t dstRowBytes,
+                     const SkImageInfo& dstInfo, uint32_t x, uint32_t y,
+                     uint8_t red, uint8_t green, uint8_t blue);
+
+    /*
+     * Performs the bitmap decoding for RLE input format
+     */
+    Result decode(const SkImageInfo& dstInfo, void* dst,
+                  size_t dstRowBytes, const Options& opts);
+
+    SkAutoTUnref<SkColorTable>          fColorTable;    // owned
+    const uint32_t                      fNumColors;
+    const uint32_t                      fBytesPerColor;
+    const uint32_t                      fOffset;
+    SkAutoTDeleteArray<uint8_t>         fStreamBuffer;
+    size_t                              fRLEBytes;
+    uint32_t                            fCurrRLEByte;
+
+    typedef SkBmpCodec INHERITED;
+};