add SkImage::newSurface
BUG=skia:
Review URL: https://codereview.chromium.org/741763002
diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp
index d777e3a..9ac6d55 100644
--- a/src/image/SkSurface_Gpu.cpp
+++ b/src/image/SkSurface_Gpu.cpp
@@ -7,6 +7,7 @@
#include "SkSurface_Base.h"
#include "SkImagePriv.h"
+#include "SkImage_Base.h"
#include "SkCanvas.h"
#include "SkGpuDevice.h"
@@ -66,7 +67,12 @@
}
SkImage* SkSurface_Gpu::onNewImageSnapshot() {
- return SkImage::NewTexture(fDevice->accessBitmap(false));
+ const int sampleCount = fDevice->accessRenderTarget()->numSamples();
+ SkImage* image = SkNewImageFromBitmapTexture(fDevice->accessBitmap(false), sampleCount);
+ if (image) {
+ as_IB(image)->initWithProps(this->props());
+ }
+ return image;
}
void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,