Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
BUG=skia:
Review URL: https://codereview.chromium.org/1457543003
diff --git a/src/gpu/glsl/GrGLSLFragmentProcessor.cpp b/src/gpu/glsl/GrGLSLFragmentProcessor.cpp
index 5868043..f32dd09 100644
--- a/src/gpu/glsl/GrGLSLFragmentProcessor.cpp
+++ b/src/gpu/glsl/GrGLSLFragmentProcessor.cpp
@@ -25,20 +25,20 @@
}
void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor,
- SkString* outputColor, EmitArgs& args) {
+ SkString* outputColor, EmitArgs& args) {
SkASSERT(outputColor);
- GrGLSLFragmentBuilder* fb = args.fBuilder->getFragmentShaderBuilder();
- outputColor->append(fb->getMangleString());
- fb->codeAppendf("vec4 %s;", outputColor->c_str());
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
+ outputColor->append(fragBuilder->getMangleString());
+ fragBuilder->codeAppendf("vec4 %s;", outputColor->c_str());
this->internalEmitChild(childIndex, inputColor, outputColor->c_str(), args);
}
void GrGLSLFragmentProcessor::internalEmitChild(int childIndex, const char* inputColor,
const char* outputColor, EmitArgs& args) {
- GrGLSLFragmentBuilder* fb = args.fBuilder->getFragmentShaderBuilder();
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
- fb->onBeforeChildProcEmitCode(); // call first so mangleString is updated
+ fragBuilder->onBeforeChildProcEmitCode(); // call first so mangleString is updated
const GrFragmentProcessor& childProc = args.fFp.childProcessor(childIndex);
@@ -90,17 +90,18 @@
}
// emit the code for the child in its own scope
- fb->codeAppend("{\n");
- fb->codeAppendf("// Child Index %d (mangle: %s): %s\n", childIndex,
- fb->getMangleString().c_str(), childProc.name());
+ fragBuilder->codeAppend("{\n");
+ fragBuilder->codeAppendf("// Child Index %d (mangle: %s): %s\n", childIndex,
+ fragBuilder->getMangleString().c_str(), childProc.name());
EmitArgs childArgs(args.fBuilder,
+ fragBuilder,
childProc,
outputColor,
inputColor,
childCoords,
childSamplers);
this->childProcessor(childIndex)->emitCode(childArgs);
- fb->codeAppend("}\n");
+ fragBuilder->codeAppend("}\n");
- fb->onAfterChildProcEmitCode();
+ fragBuilder->onAfterChildProcEmitCode();
}