Re-enable inst counting in debug builds.

R=robertphillips@google.com
Review URL: https://codereview.appspot.com/7098066

git-svn-id: http://skia.googlecode.com/svn/trunk@7206 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/tests/GrMemoryPoolTest.cpp b/tests/GrMemoryPoolTest.cpp
index 3f00f67..8660ea2 100644
--- a/tests/GrMemoryPoolTest.cpp
+++ b/tests/GrMemoryPoolTest.cpp
@@ -50,7 +50,7 @@
     static A* Create(SkRandom* r);
 
     static void SetAllocator(size_t preallocSize, size_t minAllocSize) {
-#ifdef SK_ENABLE_INST_COUNT
+#if SK_ENABLE_INST_COUNT
         SkASSERT(0 == GetInstanceCount());
 #endif
         GrMemoryPool* pool = new GrMemoryPool(preallocSize, minAllocSize);
@@ -58,7 +58,7 @@
     }
 
     static void ResetAllocator() {
-#ifdef SK_ENABLE_INST_COUNT
+#if SK_ENABLE_INST_COUNT
         SkASSERT(0 == GetInstanceCount());
 #endif
         gPool.reset(NULL);
@@ -233,7 +233,7 @@
                 REPORTER_ASSERT(reporter, rec.fInstance->checkValues(rec.fValue));
                 delete rec.fInstance;
             }
-#ifdef SK_ENABLE_INST_COUNT
+#if SK_ENABLE_INST_COUNT
             REPORTER_ASSERT(reporter, !A::GetInstanceCount());
 #endif
         }