| #include "DMWriteTask.h" |
| |
| #include "DMUtil.h" |
| #include "SkColorPriv.h" |
| #include "SkCommandLineFlags.h" |
| #include "SkImageEncoder.h" |
| #include "SkMallocPixelRef.h" |
| #include "SkStream.h" |
| #include "SkString.h" |
| |
| DEFINE_string2(writePath, w, "", "If set, write GMs here as .pngs."); |
| DEFINE_bool(writePngOnly, false, "If true, don't encode raw bitmap after .png data. " |
| "This means -r won't work, but skdiff will still work fine."); |
| |
| namespace DM { |
| |
| // Splits off the last N suffixes of name (splitting on _) and appends them to out. |
| // Returns the total number of characters consumed. |
| static int split_suffixes(int N, const char* name, SkTArray<SkString>* out) { |
| SkTArray<SkString> split; |
| SkStrSplit(name, "_", &split); |
| int consumed = 0; |
| for (int i = 0; i < N; i++) { |
| // We're splitting off suffixes from the back to front. |
| out->push_back(split[split.count()-i-1]); |
| consumed += out->back().size() + 1; // Add one for the _. |
| } |
| return consumed; |
| } |
| |
| WriteTask::WriteTask(const Task& parent, SkBitmap bitmap) |
| : CpuTask(parent), fBitmap(bitmap) { |
| const int suffixes = parent.depth() + 1; |
| const SkString& name = parent.name(); |
| const int totalSuffixLength = split_suffixes(suffixes, name.c_str(), &fSuffixes); |
| fGmName.set(name.c_str(), name.size()-totalSuffixLength); |
| } |
| |
| void WriteTask::makeDirOrFail(SkString dir) { |
| if (!sk_mkdir(dir.c_str())) { |
| this->fail(); |
| } |
| } |
| |
| namespace { |
| |
| // One file that first contains a .png of an SkBitmap, then its raw pixels. |
| // We use this custom format to avoid premultiplied/unpremultiplied pixel conversions. |
| struct PngAndRaw { |
| static bool Encode(SkBitmap bitmap, const char* path) { |
| SkFILEWStream stream(path); |
| if (!stream.isValid()) { |
| SkDebugf("Can't write %s.\n", path); |
| return false; |
| } |
| |
| // Write a PNG first for humans and other tools to look at. |
| if (!SkImageEncoder::EncodeStream(&stream, bitmap, SkImageEncoder::kPNG_Type, 100)) { |
| SkDebugf("Can't encode a PNG.\n"); |
| return false; |
| } |
| if (FLAGS_writePngOnly) { |
| return true; |
| } |
| |
| // Pad out so the raw pixels start 4-byte aligned. |
| const uint32_t maxPadding = 0; |
| const size_t pos = stream.bytesWritten(); |
| stream.write(&maxPadding, SkAlign4(pos) - pos); |
| |
| // Then write our secret raw pixels that only DM reads. |
| SkAutoLockPixels lock(bitmap); |
| return stream.write(bitmap.getPixels(), bitmap.getSize()); |
| } |
| |
| // This assumes bitmap already has allocated pixels of the correct size. |
| static bool Decode(const char* path, SkImageInfo info, SkBitmap* bitmap) { |
| SkAutoTUnref<SkData> data(SkData::NewFromFileName(path)); |
| if (!data) { |
| SkDebugf("Can't read %s.\n", path); |
| return false; |
| } |
| |
| // The raw pixels are at the end of the file. We'll skip the encoded PNG at the front. |
| const size_t rowBytes = info.minRowBytes(); // Assume densely packed. |
| const size_t bitmapBytes = info.getSafeSize(rowBytes); |
| if (data->size() < bitmapBytes) { |
| SkDebugf("%s is too small to contain the bitmap we're looking for.\n", path); |
| return false; |
| } |
| |
| const size_t offset = data->size() - bitmapBytes; |
| SkAutoTUnref<SkData> subset( |
| SkData::NewSubset(data, offset, bitmapBytes)); |
| SkAutoTUnref<SkPixelRef> pixels( |
| SkMallocPixelRef::NewWithData( |
| info, rowBytes, NULL/*ctable*/, subset)); |
| SkASSERT(pixels); |
| |
| bitmap->setInfo(info, rowBytes); |
| bitmap->setPixelRef(pixels); |
| return true; |
| } |
| }; |
| |
| } // namespace |
| |
| void WriteTask::draw() { |
| SkString dir(FLAGS_writePath[0]); |
| this->makeDirOrFail(dir); |
| for (int i = 0; i < fSuffixes.count(); i++) { |
| dir = SkOSPath::SkPathJoin(dir.c_str(), fSuffixes[i].c_str()); |
| this->makeDirOrFail(dir); |
| } |
| SkString path = SkOSPath::SkPathJoin(dir.c_str(), fGmName.c_str()); |
| path.append(".png"); |
| if (!PngAndRaw::Encode(fBitmap, path.c_str())) { |
| this->fail(); |
| } |
| } |
| |
| SkString WriteTask::name() const { |
| SkString name("writing "); |
| for (int i = 0; i < fSuffixes.count(); i++) { |
| name.appendf("%s/", fSuffixes[i].c_str()); |
| } |
| name.append(fGmName.c_str()); |
| return name; |
| } |
| |
| bool WriteTask::shouldSkip() const { |
| return FLAGS_writePath.isEmpty(); |
| } |
| |
| static SkString path_to_expected_image(const char* root, const Task& task) { |
| SkString filename = task.name(); |
| |
| // We know that all names passed in here belong to top-level Tasks, which have a single suffix |
| // (8888, 565, gpu, etc.) indicating what subdirectory to look in. |
| SkTArray<SkString> suffixes; |
| const int suffixLength = split_suffixes(1, filename.c_str(), &suffixes); |
| SkASSERT(1 == suffixes.count()); |
| |
| // We'll look in root/suffix for images. |
| const SkString dir = SkOSPath::SkPathJoin(root, suffixes[0].c_str()); |
| |
| // Remove the suffix and tack on a .png. |
| filename.remove(filename.size() - suffixLength, suffixLength); |
| filename.append(".png"); |
| |
| return SkOSPath::SkPathJoin(dir.c_str(), filename.c_str()); |
| } |
| |
| bool WriteTask::Expectations::check(const Task& task, SkBitmap bitmap) const { |
| if (!FLAGS_writePath.isEmpty() && 0 == strcmp(FLAGS_writePath[0], fRoot)) { |
| SkDebugf("We seem to be reading and writing %s concurrently. This won't work.\n", fRoot); |
| return false; |
| } |
| |
| const SkString path = path_to_expected_image(fRoot, task); |
| SkBitmap expected; |
| if (!PngAndRaw::Decode(path.c_str(), bitmap.info(), &expected)) { |
| return false; |
| } |
| |
| return BitmapsEqual(expected, bitmap); |
| } |
| |
| } // namespace DM |